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rated 3.21 / 5 stars
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Credits & Info

Jun 12, 2009 | 3:32 AM EDT

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Author Comments

THANKS! for all the comments and suggestions i will work on the things you've all said for the next game. I appreciate your feedback thanks again

This game is rather simple but yet very addicting. It isn't that difficult to play just move around using the arrow keys. But i think that this game, being very addicting, is really fun to play. I hope you have a blast plus there is a high score board so have fun with that too!

thank you

p.s there are no credits in the game because i did all of the designing but id like to credit for the insane sound effects.

if the high score button isn't working you can view high scores at /score/

if the website button isn't working you can view it at ch2



Rated 2 / 5 stars

should have put "beta" in the title

Skip button at the beginning, does not skip. It replays.
Hit detection on the walls is really bad if you hold the arrow keys. You'll hit a wall WAY before you reach it. There were so many spots in the game where I just restarted a level. And what is the point of having three lives if you touch a wall and it goes to the game over screen? Could get 8/10 if you fixed those problems. Good job making.


Rated 3 / 5 stars


Well, this game just reminds me of Worlds hardest game ever. I would rate it better, but its just ive seen this type of game style before.


Rated 3.5 / 5 stars

nice try,

put the controls in the instructions


Rated 2 / 5 stars

I have a few suggestions

1. Make it so that when a new level starts or a life is lost, the player will need to take their finger off of the arrow key before they will start moving again.

2. Have a life be lost when the life meter empties or when a wall is touched.

3. Have a button for going back to the title screen at the game over screen.


Rated 3 / 5 stars

not bad

its a good game..the concept is good..but the game mechanics are kinda off...its choppy...smooth up the game..make the peice move more smoothly and you'll have a nice game on your hands..