Story + Art + Animation = Success
I never write a review before I finish a game. But in this case I was too nervous to finish this game. Not because it was too difficult, (it's not actually you just have to think couple moves ahead) but it made me think of Knightfall 2.
In that review I stated that the animation and art could be better. And now I see that I was right about thinking that Megadev can create better art and animation. But I was really nervous when I saw that this is an older game then Knightfall 2. So I have a question: You have a brilliant idea about a game. (with the tetris like bricks) You can create good art and perfect animation but still you wont use them in your new game? Why? Why make excellent animation in one game and then don't make it even better in your next one?
If Knightfall 1 & 2 were older then Blocksquad everything would have been alright but they're not!
So once more I politely ask Megadev to create a game in which they implement all elements of greatness: Story + Art + Animation. YOU CAN DO IT I KNOW!
If you combine all of this elements you will have an interesting successful game that will become on of the best games on Newgrounds.
My hopes are with you!