Great game but...
When you get the homing;/explosive arrows completely upgraded it's painfully easy to just spam arr9ws and dominate even on the hardest levels
you should make a second one!!!!! but make it longer!!!
Love the art, love the concept, love the difficulty, love the gameplay, love Toot who wont give up. The art, concept, difficulty, gameplay, mechanics, characters, designs etc. Im not exaggerating when I say that this is a 10/10. Instant fave.
hard because you cant predict where the arrows are going to go and you dont have enough time to estimate where
i love it, storyline makes sense. when i first tried it, i got past em all, but future fantesy kicked my @ss in one wave flat. then i go and try agian a year later, i pwn through in five minutes and beat it. >:3 good combos for eras are: homing/time, or lighting/fire for beginnins, fire/explosive or ice/lighting for victorian dreams, homing/fire for world at war, homing/explosive for modern times, (with turret and bubble sheild) and for future fantasy... homing /explosive. time arrows do nothing, as this is the future