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A Small Favor

rated 4.41 / 5 stars
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Adventure - Point 'n Click

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Credits & Info

May 12, 2009 | 11:02 AM EDT

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Author Comments

UPDATE: Announcing "A SMALL FAVOR" KICKSTARTER CAMPAIGN. We're attempting to revive the series as a commercial game with a bigger story, better graphics and hours of gameplay. Check it out:

Well here it is, my 5th adventure game! A standing ovation for programming king, Riftmaster who took my humble ideas and elevated them into a real adventure experience!

In a distant alien galaxy, where currency has been replaced with trade and favors, guide an assassin on a small favor to eliminate a prominent Senator.

Some game notes:
-Your decisions matter, your rank is dependent on the choices you make throughout the game.
-Favor collection is completely optional
-If you complete favors without being asked, you're a really good Samaritan. Unfortunately you won't get credit for them.

For those Interested in BETA testing the next installment of A Small Favor, join my mailing list on



Rated 5 / 5 stars

This is my favourite adventure game on Internet. Period.

Reminds me of Deus Ex games, if you like Deus Ex you will enjoy this game - while there is no action, because this is a pont and click adventure game, it has the same dystopian feel and a surprizing level of non-linearity for an adventure game. You can play trough this game game several times and change whom you kill and whom you leave alive to get different end results. Superb!

I would really wish to see this game reincarnated in a Deus Ex like 3D action/rpg/stealth/adventure game.


Rated 5 / 5 stars

Woah i do not remember any of this! Awesome!


Rated 4.5 / 5 stars

Really good job! It was a nice time traveling on the game. I liked the art on it and the puzzles, not that hard but still original! Keep doing great stuff.


Rated 5 / 5 stars

Great job! The puzzles weren't very hard to figure out and it was fun thinking about the possibilities. I only finished 2 out of the 4 favors, but I'll probably give it another play through. The game really made me feel like an assassin, it was awesome when none of my targets saw it coming.


Rated 4 / 5 stars

Great game! The aliens look tough and cool, the music fits the bleak outpost mood, and the mechanics are simple enough that I can puzzle out how to mix and match the different stuff to do.

I didn't figure what "Tenacity" meant -- maybe it's avoiding sidequests? I might try that goal later, but I preferred solving as many favors as possible. I got all four of those, and I can get five out of six objectives (and body counts) every time. If there's a way to assassinate both the Worm and the trader, I don't know it, but it's a clever fork in objectives anyway. Nice vision!

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