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Sonny 2

rated 4.45 / 5 stars
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Adventure - RPG

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Credits & Info

Apr 21, 2009 | 3:42 PM EDT
  • Frontpaged April 21, 2009
  • Weekly Users' Choice April 22, 2009
  • Daily Feature April 22, 2009

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The Tape 10 Points Retrieve the tape from Felicity.
Black Magic 25 Points Defeat Clemons first time without using team mates. Challenging or Heroic difficulty.
Pacifist 50 Points Defeat Hydra first time without dealing over 2000 damage during fight. Challenging or Heroic difficulty.
Predator 50 Points Defeat Captain Hunt without any training fights and without repeating any defeated bosses. Heroic difficulty.
Over the Ashes 100 Points Defeat the Corruptor in Zone 7.

Author Comments

Sonny 2 is a combat based RPG where you play as a Zombie, level up and gain items to advance to the next Zone.


Hello World,

Sonny 2 is finally here on Newgrounds! Sorry for the long wait, but we really had to make sure that the major glitches and bugs would be fixed before it's published. This version also has two additional Zones more than the original Sonny 2 release! Here's what the game contains:

- 5 Story Zones.
- 3 UNIQUE Character classes.
- 3 Difficulty game modes.
- Fully voiced dialogues and cutscenes.
- Improved AI!
- A Local PvP Mode.
- 2 Bonus "Boss" Zones.
- Loads of new items, characters, and spells.

I hope you have as much fun playing this as you did the first one! If you thought that the original Sonny was easy, then I recommend you start this game on either Challenging or Heroic mode :)

<3 Krin

PS: "Legend" unlocks Zone 7. GL HF.



Rated 5 / 5 stars

Great Game

I already completed Sonny 2 on armourgames, wondering if you updated the version there with the 2 Boss zones?

Would rather not finish it a third time.

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Rated 5 / 5 stars


very good game I found it hard in choosing the character classes. the gameplay is pretty awsome. it has new items weapons, new bosses and characters and its very fun and adictive 5/5. keep up the good work!!!

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Rated 4 / 5 stars

This took a while.

It has been up on armor games for a long time now, glad to see it make it here, and with some add-ons no less!

Now I could go on and on about what makes this a great game, but with so many fans of your games, would there be a point? I think I will go right into what I dislike and how you could make the third installment even better.

Okay first of all is the class options, although it was nice to see an interesting collection of types to choose from that all play differently, I feel that there is something missing. It seems like you could have used so many more options to choose from, for example, one class is about hurting yourself or teammates to gain more power, the other is a simple melee class, the third is a support class. I was hoping for some evasive or "ninja" class could have been incorporated, as well as a magic based class without the support or betrayal types, sort of a jack of all trades.

Basically what I am saying, is add new classes, but don't think you need to move away from the fundamental aspects either. Variety adds a lot for everyone to find a class they like. (you could argue that each class has it's own statistic advantages like the ones mentioned above, but it is very vague and unknown what you really get when choosing a class).

The second is the effects, I like the transformation idea and the multiple buffs and such, but from a visual standpoint, it is essentially the first game. I feel that my attacks didn't have the proper impact they should, a brutal stab wound or powerful magic attack should be flashier and have more of an affect on the enemies instead of them simply bobbing their heads back like any other attack.

The third and final one is the skill tree, while there are a lot of creative abilities, they lack any sort of accomplishment when you get them. You can get the final attacks so quickly and easily just by doing training matches, and the characters lack a proper final ability. The last move you get should be able to surpass the others, and attack or defend in a way that no one else can do. Transforming is nice, but again, lacks the aesthetic charm and sense of ultimate power it should have.

Thanks if you read all of this, and hope it was useful to create another great game! Congrats on front page as well.

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Krinn responds:

Suggestions acknowledged! What you say is true, I will really try to put that into practice with the next RPG Engine :)


Rated 5 / 5 stars

best game EVERY

just like the first. love it. auto-10/5.


Rated 5 / 5 stars


Only played a little bit and clearly there's a storyline (I think). The game seems to be stable and fun so far, but its not "my cup of tea" right now.

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