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Proto Tower Defence

rated 2.17 / 5 stars
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Credits & Info

Apr 11, 2009 | 6:07 AM EDT

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Author Comments

Proto Tower Defence is my first lousy attempt at making a tower defence game. I released it some time ago actually and started working on a newer one. Now that the other is closer to release I thought I'd put this up here on newgrounds to get more valuable opinions.

Please try to look past the simplicity and enjoy your time.



Rated 0.5 / 5 stars

Needs to be fixed

Emm, I guess since its sort of a TD it has to at least get a 2/5 for ratings?

Nothing in this game really works though. There is only one tower and no upgrade options. The bullets do not hit the creeps most of the time.


Rated 2.5 / 5 stars

Try to work on it more.

I give you credit for trying but try to improve it.

Here are some things you can try to do :

When I tried it most of my bullet didnt hit the enemies,
The wave started too soon.
Not enough towers diffrences.

Good job for trying though..


Rated 1.5 / 5 stars

Not the best of defense indeed

It's very crude and hasn't got many options. But yeah, this isn't meant to be a high roller, obviously.
The biggest flaws are that the AI of the guns is insufficient. They aim for the wrong targets and their bullets are directed to the spot the creature is at the time, so as the creature moves, the bullet misses it automatically.


Rated 1.5 / 5 stars

Good try

Good try but this isen't that fun and the fact that the bullets nearly always miss the targets makes this hard to play.

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Rated 1.5 / 5 stars

needs alot of improvement

alot of work still needs to be done. here is a few examples:

A reset button
a sell button
different towers
better animation (even still small pictures)
faster bullets (they dont reach to the enemies in time)
you can drop a tower in the info screen on the right.

Here is a few good thing tho, you got good base and knowledge of game making: Menu, content, music, button. I know it was a lazy attempt, but i can see your potential.