This game was pretty good, kinda basic but fun to play
It was alright,
but you moved too quick, in my opinion. You just tap the button, and you go too far, and end up hitting a wall.
I liked this game, mainly for shooting at the walls. It reminded me of Red Faction where you could dig tunnels using rocket and grenades. i would set ammo infinite and just have fun. Its rare to see a game that incorporates something like that. i just wish there was a fun mode with unlimited shots.
Gameplay itself was fun, i wish i didn't get hurt so much by walls, unless i realize i hit right away i might instantly die lol. the fast power up is kinda annoying, going fast made it MUCH easier to hit walls, but i just chose not to pick it up anymore so problem solved.
Giving unlimited shots will kill the puzzle element that this game has on almost all missions after 4. Limited ammo makes you think where and when to shoot in order to beat the missions. I may add free play with unlimited ammo just for fun on future projects. Thanks for reviewing.
I was all set to rag on this as being - yet another - navigation game, but actually, you ended up doing a couple things that made me very happy. People are very gravity-happy when making these games and I was pleased to see that I didn't have to keep tapping up to stay in one spot.
Word to the wise though. Combination mouse and keyboard control is VERY difficult when you own a laptop, as a lot of people do. The fact that I wasn't too pressed for time and could afford to switch helped, but that can be the difference between a challenge and something just too frustrating to bother with.
Thanks for commenting. Time does really matter on later missions. I am reading all reviews and taking notes on how to improve and add interesting features when making a sequel.
but i hate how there is a fcking glitch where my RED ORB WITH ETERNAL BLAH BLAH BLAH..... MOVES FCKING RANDOMEDLYishily!!!! i hate it FIX IT OR I BLAM THIS