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Castle Repercussions - B

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Author Comments

Thanks for the frontpage NG!

Hey again.

Thanks for the amazing reviews and votes I got on Part A. Here's the next one, a bit short compared to the other parts but I hope you enjoy still. :)

-Oscar

Log in / sign up to vote & review!

A really horror story with stick figures, and with this one: it's into the action right away. Sound effects and soundtrack are a big part of what make it so professional too. Another great segment of the story, and a bit more intense than the last too.

-cd-

Awsome stuff here

Like a huge task you have put together a good project here in this entry you have put together lots of skills lots of detail and ofcourse lots of good ideas that made this into a fun project and im sure you have put good smiles on all the viewers aswell as this reviewer. This was very good stuff here, you made it like a real movie with cliffhangars and such you really made it come alive graphics fade aways sounds everything, very awsome deal here. Now here was a good Opportunity to end here on a positive while there are some negitives I think more positive notes came out of this, and Overall you gave this a good Momentum that drove it to a good effort.

~~THINGS TO IMPROVE ON~~
I thought you did an outstanding job no changes needed at this time, as this was great work here.

~X~

This was awesome! Fantastic job, but poor Plisskin! Like Ray from before, this guy needs a hug. Fortunately, he's somewhere relatively safe rather than being hunted down.

Lol, isnt it weird every soldeir in repercussions starts out injured?

if i was him i'd be already fixing the helicopter when they left!

Credits & Info

Views
146,620
Faves:
715
Votes
432
Score
4.72 / 5.00

Uploaded
Apr 8, 2009
3:19 AM EDT
Genre
Action
Tags
  • Frontpaged April 10, 2009
  • Weekly Users' Choice April 15, 2009
  • Review Crew Pick April 15, 2009
  • Daily Feature April 9, 2009