Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Help Olek, our intrepid little hero, as he ventures deeper into the beautiful, wonderful world of Nevermore. He's looking for treasure don't you know - not just any kind - but the sort of treasure that will save his village!
loved it!...reminds me of brakenwood....very detailed....adds that little sparkle to the game
Liked it before I got stuck
I like the the style of the game, well done. When I was jumping on the rooftop of the old snoring ... animal, I fell through the roof behind his couch. I couldn't get out so I had to stop playing :(
It's really one of those games that you don't expect to surprise you and they do. Pretty intuitive but I do wish for some more puzzles in it. After playing for a while the art is something I'd expect from a first rate Indie film. The music was a great choice and bravo for it! The gameplay was very nice and although the story was something you'd expect to read in a kid's book sometimes it's great to just have something simple and just flow with it. Truly a great game and if anything a work of art.
Wasn't to bad overall another great game you had going on. Music was enchanting would love to see another one though a few more challenging puzzles wouldn't be to bad of an idea either.
I feel let down...
This game had some very good execution in terms of its art, music, several parts of the storyline (especially the parts from nevermore1) and the effect these thing had on the games in general, but what made me cringe was the way the story was ended. It was completely alright, and quite interesting, suspenseful, and felt like the story could really have developed into something really amazing. Instead, the end felt like a rush job, like something was just thrown together at the last minute, and wasn't planned very well. It didn't really go together with the rest of the story, and didnt feel like the story was properly concluded, like it was left hanging, after all the buildup brought on by Nevermore 1 and 2. The ghosts, relationship with the ghosts and Olek's people, and Tuomak at the end, could have meant so much more to the story, and could have been developed in so many different ways
I'm just saying, this game is good in its current state, but i think the concept and storyline deserves and should have gotten much more development. Perhaps with a better planned ending, this series could have turned into something really epic.
Watch the transformative power of Art and how Communities change
The Impossible Quiz returns for a Christmas Special
Manage Babylon and its ambitious ministers
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.