It gets much, much easier once you've managed a single "Pata Pata Pata Pon," because then drums kick in. Still a little hard to make it work at the beginning, though. Flash isn't suited to this.
Very good game, and nice rhythm idea, but it was veeery short (only 3 levels) but l understand that since it's an advertising game..nice work anyway!
I have the game for the PSP. My boyfriend can't play it AT ALL due to being able to keep a rhythm...me, I'm fine with it.
I don't get why after a command or two you just launch them into fever mode...it takes at least 6+ combos to normally get it xD but it's a good game still.
It was a good game, I liked the rythm. To the people accusing this game of being 'too hard' and 'retarded', you should try and get a feeling for rythm. The lag didn't make it a bad game, either.
Made it to the final level with extreme ease.
Would love to see more!
you could make drums sound louder because sometimes the drum sound isn't loud enough to catch rhythm. so a player needs to check rhythm by looking at white flashing frame. however this is not really cool in a rhythm-based game.
Anyway, cool game but too short