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Experimental Game

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Hey this is Kidgamez,

This is a game I made a while ago with my sister (she designed a few levels), its a fun an addictive game I often find myself playing again with new people. So I finally decided to let the NG community enjoy it, AD free too lol.

The controls are,

UP to fly up, this takes fuel, when you run out of fuel you'll start falling.

LEFT and RIGHT to go either direction, this doesn't take fuel so don't worry about moving these directions.

Heres how to play:

You need to get to the yellow circle at the end of the level. Simple right?

Okay, you gotta avoid hitting or even touching anything thats not Red, it's electrically charged and will drain your HP! So good luck.

Also keep in mind, if you pass a certain amount of levels you will get a password to skip to that level if you die. (plz dont share passwords)

So enjoy guys.

(btw this game is about 5 years old so sorry about the graphics, if this game is well received I might make an updated version, I decided to post it on the site because I realized it was still fun even though I made it a while ago)

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Level two...

The music in level two is from Blast Works :D

Awesome game

I love the color thing and think you stick with that instead of obstacles if you remake the biggest problem i had was i couldn't always tell if the border would hurt me or not so maybe make it different color except when it hurts you and then make it blue.

Insert Title here...

This game is just brimming with potential!!!
I have to say I just loved it - yeah the graphics aren't great, and the sound ain't nothing to write home about but the game mechanics are definitely something interesting and unique.
We're talking about cool control and gameplay, non-linear level building and an all around fun game. Yeah sound and graphics need improvement - but I'm sure you're aware of that, but first and foremost tweak the wall bumping!

If you remake this game, I'd also stay with the color thing - it gave it a more interesting feel than the usual spikes, electric fields, saws, spiked balls and falling anvils.
Also stay with the weird and nonlinear level building! It's pretty awesome!

Thanks for the game and hope to see more from you soon!

Kidgamez responds:

Hey thanks for the positive feedback, I'm currently working on a space shooter game, but I hope to have a similar game to this one coming up soon.


Since it is titled "experimental game" I am going to review it with the mindset that it is an actual experimental game. I liked the responsive controls, the fuel gauge was a nice addition, and how each level was progressively hard. Of course it is not a graphic intensive game, but I do not think you need great graphics for a great game. I would rate this as a good game, and hopefully if you make an update version you do add some things (maybe some powerups or some kind of objective other than the classic 'need to escape'). This game isn't great, but at the same time it isn't terrible, so I'll give a 4 because it is not easy to make games.

Good but not Great

Simple but pretty fun.

Credits & Info

3.37 / 5.00

Mar 19, 2009
5:42 AM EDT