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Lethal War Zone

rated 3.85 / 5 stars
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Strategy - Real-time (RTS)

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Credits & Info

Mar 16, 2009 | 6:59 AM EDT
  • Daily 5th Place March 17, 2009

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Author Comments

Real-time strategy game. Research new technologies, build your base, control the resources and make an army to destroy your enemy.

The game includes 7 buildings, 5 towers and 11 units which can be done when you research them before playing a zone. Some units and towers can only be done with a specific technolgy choosen at the start (air or ground). Units and towers increase their experience while you play and the player can keep his best units for the next zone.



- Select units.
- Move units.
- Attack.
- Select a mouse action (produce, sell, repair, cancel).
- Produce units.
- Place buildings.


Space - Desselect units and restore standard mouse action.
P - Pause.
R - Repair.
DEL - Sell.
C - Center to base.
Arrows or AWSD - Move Map.
Shift - Center to selected unit.
Shift+1 - Assign selection to team 1.
Shift+2 - Assign selection to team 2.
Shift+9 - Assign selection to team 9.
Shift+0 - Assign selection to team 0.
1 - Select team 1.
2 - Select team 2.
9 - Select team 9.
0 - Select team 0.

IMPORTANT NOTE: There is a bug with CPMstar ads on statistics screen after playing a mission. You need to wait till the ads is shown before clicking NEXT or the screen can turn black. Sorry with that bug but there is nothing a can do.



Rated 5 / 5 stars

lol its super cool!

its hard when u just started but after u build a lot of powerplant,tanks,comunication and minerel prosseccing.its just geting easier and easier.why dont add laser or plasma tower?or maybe u can put laser tank and plasma tank?the warplane suck cause they only wear 4 rocket and always get back to the airport so i never research air unit and why no barrack?wy the power plant are cheaper dan the heavy tank 2 the power plant is 2000 and the heavy tank 2 was 2400?u should make the heavy tank cheaper.

People find this review helpful!
FireVictory responds:

Well, the aire units are great to destroy buildings and they automatically repair at airport, some people may prefer it to ground technology :) Thx 4 ur suggestions, i'll add more units if i make a sequel.


Rated 5 / 5 stars

Trees and Tanks Do Not Mix Well.

This is a fairly well set up RTS style game. The sprites are all well done, though the enemy units could have done with some diffrentiation to make them distinctive from your own forces. The AI paths fairly well, at least untill it runs into a tree. Tanks and trees do not mix! The one notable problem with the AI is that it paths into columns and then you can get instances where your forces are stuck in a long line when there is an enemy right in front of them and the ones in the back of the line cant get at.
The set up of the tech is fairly easy to grasp and works pretty well. Though perhaps the Radar should not be slaved to the power source so drastically. Have not played the Air side of the game yet but I suspect that the air units seriously need to have a new unit such as a helicopter that performs the same function as a tank insteead of flying out, firing a few shots then flying back to base and having to be reassigned a target.
With the addition of more units and tech this has the potential to be a very good game and I enjoyed playing through the Ground side of the game.
Some tips on play:
A repair truck, especially one that has been researched up to 5 or better, is infinitly cheaper than hacing to rebuild a destroyd unit.
If you can, get and research the MG towers or tanks that have anti-air capacity. Very usefull for swatting down jets.
Focus on one or two types of tanks rather than spreading your research out over several. I focusrd on the Heavy II and the Medium II since in the latter stages the big tanks speed and firepower is needed to take down the gun emplacements.
Allways build a back-up power plant. The enemy can and will try to cripple you by knocking them out.
Once you have about 6-8 tanks ready, make a move on the base and punch through to the inner buildings. Target the machine and air bases, then the power plants. Even a single unit snuck past enemy lines can wreak total havoc on their infrastructure.
Get a radar up and figure out where the enemy airbases are. Then set up MG emplacements or tanks to shoot them down along their flight path.

People find this review helpful!
FireVictory responds:

Thx 4 the review, very useful, specially if i make a sequel of the game. Thx to other users for their comments too.


Rated 4.5 / 5 stars

pretty good. im going to play till i pass it

great game. would have been better if there was like one more type of attak veicle or something really good like a hellicopter that can stay on air for a cupple of min (probly like 5-10 depending on lvl)


Rated 4 / 5 stars


I figured outposts would allow me to build around it. It doesn't. I can't see how to unpack it. or how to build around it. Any help please?
Great game by the way, i, personally, have not noticed any bugs, go me ;D

FireVictory responds:

You place the outpost on a free place far of your base, then you build the structure and when the process has finished you can place it over the outpost, the outpost will dissapear but you have now a building in a far place of your base, it is good to protect oil drillers or to build a secondary base. Thx 4 the rewiev!


Rated 4.5 / 5 stars

Glitch :[

I spent around an hour on the first map trying to kill an enemy...when I realized that I couldn't hit it. It was on the most left side, and I couldn't hit it. My planes couldn't go there. And the enemy tank could only hit things that aren't above or below it...obviously the left side is glitched. Please fix it. Otherwise the game is good, I don't really get how much the mineral plants increase though. The first one doubles you gain rate, but other than that...I don't know, mind telling me? =P

FireVictory responds:

I have played the first map like 30 times and passed the entire game like 4 times, i had never a problem to hit any enemy, so please send me a screenshot of what is happening to you. You don't need to destroy walls to win a zone, just destroying units and buildings will be fine.
base income = number of drill oils*1.5
1 Mineral processing plant = 2 x base income
2 Mineral processing plants = 2.75 x base income
3 Mineral processing plants = 3.25 x base income
4 or more =[ 0.25*(number of mineral plants-3) + 3.25 ] * base income
All formulas will be public in the full game guide. Thx 4 your comments :)