Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Left bar is time remaining
Right bar is 'phsyco ball'
Hit the target before the blue bar runs out
When right bar is full - hit target with cannon to unleash the fury of the 'phsyco ball'
This game took me a while to make (not too long).
It is official, this is the FIRST flash file I have ever PUBLISHED ON THE INTERNET
(not a reason to hold back critisism)
Do you even know what premium means?
Uh, I do-
Then don't call it that!
I would add levels or more challenging modes. Though a high score chart or leader boards would instantly give this game a huge chunk of replay-ability. Also I would make it so that a target can not spawn on top of the cannon. While the target is hittable due to the gravity that comes into play with the shots it requires a decent chunk of time, which throws off this fast paced game.
I see what you mean.
yeah could be fun
Something like adding walls or something would be nice. Mix it up a little.
could be fun
Its alright but make it so the targets dont appear in the corner or make the cannon stronger cause I got one that was literally impossible to hit. Also maybe though in a puzzle mode where you have to hit the target imbetween 2 walls. other wise its got potencial.
Thanks for your response. Yes throught personal play-testing I have came across the same issue and will fix that on the possible sequel upload (2.0 premium)
now that u have the physics engine
here are the improvements for a full version:
and by the way, i approve of this game, and liked it, deff make it:
stylize your drawings, of course, make things appealing for the gamer. better drawings are needed.
make the targets get progressively smaller
add obstacles somehow? idk, mull that idea over
make an intense time trial mode, or make that the whole game. make it exciting and adrenaline pumping. look to those games consisting of 5 sec mini games for a model on how to do this
ded-radio is wrong, let the targets spawn anywhere, more fun.
shift from spawning to moving targets. i.e. let targets move into frame, and make us try to lead our shots.
another mode idea: falling targets? that would be fuckin intense! try it...
uhhh..... yeah, just make diff modes, more exciting design and animations, smaller targets, a better interface (this is one isnt very good), and a menu system, and this will be bawler.
Thank you for your reply and contribution to further development of the game. I am more than happy to consider and apply your words and will keep them for future refrence (literally)
whem spot spawn on top os the cannon-baD!
I appreciate your feedback and will consider as well as store it as a priority to further developement of this game.
Personally I like it when that happens so that you have to shoot upwards and side with gravity but your opinion is of value to me.
Watch the transformative power of Art and how Communities change
The Impossible Quiz returns for a Christmas Special
Manage Babylon and its ambitious ministers
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.