During the first and the second chapter I thought that sk3tch was a terrorist all along.
During the third chapter I was sure that the building on the map will be blown at the end of story.
Thanks for good, unexpected ending.
Badly want the recipe of that persimmon pastries. =)
I love this combination of complex puzzle solving with a dystopian backstory, this works really well.
I like how the graphics are minimalistic, simple and computer-ish, and the music fits the mood of the game perfectly.
The gameplay itself is pretty challenging. Not only do you have to figure out the right sequence of moves to get a packet of information to get to the destination, you also have to do it quickly so you can get all the relevant barriers open when you do so. There are many different kinds of blockages that might get in the way in each level, and that makes for some intensely challenging puzzles, that kept me on edge while exercising my brain awesomely.
The story, while cliché, adds a bit of, I don't know, motivation, perhaps, to the gameplay. You feel like you're solving all these puzzles for a righteous reason, which is pretty cool. For freedom of speech, and the end of government opression! o/
Seriously, now, I'm gonna go back to this last puzzle, it's hard as hell, good job!
The mark of a great puzzle game is that, as soon as I beat it, I make a mental note to myself to come back to it as soon as it's been long enough that I don't immediately remember all the solutions. Been coming back to this game for the last 4 years. Absolutely amazing story and game mechanics.
A fantastic game. Great soundtrack, great game-mechanics (I would have liked it if there was something like 'hacking tools', a little like in Deus Ex - Human Revolution but the completely skill-based mechanic was awesome as well) and I absolutely love the storyline. I would like it to see more of this, especially a story-sequel.
This game is really good. Really, really good. It possesses puzzles that increase in difficulty from painstakingly obvious to elaborately complex labyrinthine puzzles of doom, so certainly an A for content. The music suits the type of gameplay quite well and easily compliments the intense concentration that I felt when I was playing the game.(OMG Challenge Mode.) Speaking of challenge mode, the puzzles there were also well crafted and interesting, and the storyline for the entire game is also quite nice. In addition to this, not many games share the fairly unque type of gameplay that this one has to offer, so another A there. The level editor is also nice. Anyways, to the dark side, (Force choke, XD) I feel that the game was simply to short. The level editor makes up for thsi easily, but it's still dissapointing to have a desire to continue playing and find that there simply aren't any levels left. This aside, the game was still much better than average, so I neither strech nor exxagerate when I give you a well deserved 5/5 9/10 Thanks for reading, everyone.