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rated 4.09 / 5 stars
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Adventure - RPG

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Credits & Info

Mar 10, 2009 | 6:35 AM EDT

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Author Comments

Hello New Grounders,

Welcome to our latest title, Knightfall - it's based on a prototype we started several months back and is probably best described as a "puzzle role-playing strategy game"; bit of a mouthful, but it's the best we could come up with. :-) It combines elements of Mr.Driller, Puzzle Quest, Rogue and Collapse, and the end result is a fairly fresh, original title we think.

The game consists of 2 modes, 3 difficulty settings, 5 areas, and plenty of fiendish enemies to do battle with. There's also a leaderboard for each game mode and 28 achievements for all you completists out there; the game remembers which difficulty level these were achieved on, so only when you've achieved "gold" on all of them can you say you've done everything. :-)

The basic premise is to reach the door on each level, grabbing the key along the way. You don't actually have direct control of the hero, so in order to manoeuvre him around the board you must drill away groups of 3 or more blocks of the same colour, and also rotate the board to change which way is "down". You can also vanquish enemies by coming down on them from above with your drill, earning you experience and gold. Each enemy attacks the hero in a different way, but you can learn something about each one by clicking on them before facing them in battle.

For all those wanting to know how to unlock each achievement, here's a quick breakdown:

"Death From Above" - Perform a 3 x combo
"Sir Grindalot The Wise" - Reach experience level "10"
"Difficulty? Nay!" - Simply complete the game
"No Logo Knight" - Don't buy anything from the shop!
"The Bravest Chicken" - Reach the final battle without killing anything
"Sir Dodgealot The Swift" - Complete game without being hit!
"Swords, No Sorcery" - Reach the final battle without using magic
"Merlin's Way" - Reach the final battle without attacking any monsters with the drill
"Nowhere Near Rock Bottom" - Complete game without using block switch tool
"Hoarder Extraordinaire" - Accumulate 10,000 GP or more
"Dashing Adventurer" - Complete the game in double-quick time
"Grandmaster" - Complete the game in under 300 moves
"Superboring" - Destroy 20 blocks in one drill
"A Clutch Of Magic Mushrooms" - Catch 3 Golden Mushrooms
"Last One Left At The Banquet Table" - Complete the game without letting your AP drop to zero
"Variety Is The Spice Of Death" - Destroy one of every enemy in the game
"Rainbows over Camelot" - Drill blocks in order of: Red, Yellow, Green, Blue
"Medieval Monochrome" - Finish a stage while drilling only one type of block
"Deadly Gentry" - Finish a stage with no enemies left
"Ghosts 'n' Goblins" - Kill 100 enemies in a single game
"All in one" - Complete the game in one sitting, without quitting or dying
"Monster's Munchbag" - Take damage from 3 or more enemies on the same turn
"Tiptoe Through The Turnips" - Complete the game without waking a Mandrake
"Honour Amongst Thieves" - Complete the game without having an item stolen
"Collector's Edition" - Buy one of every item in the game
"Fowl Play" - Kill 10 or more chickens in a single game
"Fall From Grace" Fall from the top row of the board to the bottom
"Relentless" - Reach Stage 50 in the Purgatory Quest

I think that's just about everything - if you have any questions or feedback then feel free to leave a message here or PM us. Thanks for reading and we hope that you enjoy the game!


The Megadev Team.



Rated 5 / 5 stars

Polished to a Blinding Gleam

This is an amazing game. I made an NG account just so I could say it. I was instantly hooked and sat at my computer until I beat it (on med difficulty), which takes a very special flash game to be able to do to me.

The game design has a depth of strategy that would take years to master. Difficulty is increased throughout the levels at a steady, appropriate pace. New enemies offer up enough diversity that almost no level is like the one before it.

Music is great. Very reminiscent of the greatest music of 16-bit console games, though wholly original. Graphics are a neat retro style, not everyone's cup of tea, but very appropriate for the game type.

But, oh, the polish. These guys know Flash like few others. Everything is exceptionally smooth, all the little extras and options are fantastic. The game is just a joy to play, nothing holds you back from the actual gameplay. And the final level is thoroughly entertaining and gratifying.

This kind of game doesn't need a story, and this one is forgettable, but the knights, magic, and monsters theme is done well. Who needs plot line when you have atmosphere?

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Rated 5 / 5 stars

One of the best, if not THE BEST.

This is amazing. I didn't really expect, that someone whould create product of such quality and interest just for free!!! I am really shocked, but I will try to make that in order:
Graphic is really good, colourful, with recognizable characters and objects. 10/10
Sound, well... perhaps, sound creates about half of atmosphere of the game. Great music and funny sound effects are just the pleasure for my ears :) 15/10
Gameplay is REALLY addictive, I couldn't stop playing for about an hour! And these achievements... I have no words. 15/10

Good idea, Great Quality, and 15/10 overall. Thank you for this game.

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Rated 4.5 / 5 stars

Varied, Challenging and Fun

What else can you add to that, really? A nice twist, literally, and a good mixture of puzzle and action. Straightforward enough to allow novices to jump straight in, and challenging enough to keep you playing ...


Rated 5 / 5 stars

Absolutely addictive

Tried playing this when it first came out and I hated it; but I came back a week later and found it amazingly fun. The game play is difficult to master, but once you do, you almost look forward to getting in a tough situation to challenge you more.

The plot was an average one, but the little opening scene was lovely to the eyes. Character art and animation is perfect. Love the sounds and info screens of all the enemies! Little things like that make me love this game. Not to mention the challenges.

The music loops were very nice, and never seemed to get annoying. Very dungeon-esque and fitting :D

The menus are nicely crafted, though it would be nice to see the descriptions of the achievements in game.

The shops between levels were a nice touch, though money always seemed very tough to come by. It is my goal to get the highest armor just for the sake of getting it!

The final boss was quite difficult for me having started the level with no food and little health (thus beginning at the same spot once I died) but in a way that just made beating him that much more satisfying.

All in all, I can't say much for improvement. Would love to see a sequel with perhaps multiple plot lines. The game play is fun enough and challenging as it is, but I'd love to see more happen with the characters.

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Rated 4.5 / 5 stars

needs work a bit

but its cool