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rated 4.09 / 5 stars
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Adventure - RPG

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Credits & Info

Mar 10, 2009 | 6:35 AM EDT

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Author Comments

Hello New Grounders,

Welcome to our latest title, Knightfall - it's based on a prototype we started several months back and is probably best described as a "puzzle role-playing strategy game"; bit of a mouthful, but it's the best we could come up with. :-) It combines elements of Mr.Driller, Puzzle Quest, Rogue and Collapse, and the end result is a fairly fresh, original title we think.

The game consists of 2 modes, 3 difficulty settings, 5 areas, and plenty of fiendish enemies to do battle with. There's also a leaderboard for each game mode and 28 achievements for all you completists out there; the game remembers which difficulty level these were achieved on, so only when you've achieved "gold" on all of them can you say you've done everything. :-)

The basic premise is to reach the door on each level, grabbing the key along the way. You don't actually have direct control of the hero, so in order to manoeuvre him around the board you must drill away groups of 3 or more blocks of the same colour, and also rotate the board to change which way is "down". You can also vanquish enemies by coming down on them from above with your drill, earning you experience and gold. Each enemy attacks the hero in a different way, but you can learn something about each one by clicking on them before facing them in battle.

For all those wanting to know how to unlock each achievement, here's a quick breakdown:

"Death From Above" - Perform a 3 x combo
"Sir Grindalot The Wise" - Reach experience level "10"
"Difficulty? Nay!" - Simply complete the game
"No Logo Knight" - Don't buy anything from the shop!
"The Bravest Chicken" - Reach the final battle without killing anything
"Sir Dodgealot The Swift" - Complete game without being hit!
"Swords, No Sorcery" - Reach the final battle without using magic
"Merlin's Way" - Reach the final battle without attacking any monsters with the drill
"Nowhere Near Rock Bottom" - Complete game without using block switch tool
"Hoarder Extraordinaire" - Accumulate 10,000 GP or more
"Dashing Adventurer" - Complete the game in double-quick time
"Grandmaster" - Complete the game in under 300 moves
"Superboring" - Destroy 20 blocks in one drill
"A Clutch Of Magic Mushrooms" - Catch 3 Golden Mushrooms
"Last One Left At The Banquet Table" - Complete the game without letting your AP drop to zero
"Variety Is The Spice Of Death" - Destroy one of every enemy in the game
"Rainbows over Camelot" - Drill blocks in order of: Red, Yellow, Green, Blue
"Medieval Monochrome" - Finish a stage while drilling only one type of block
"Deadly Gentry" - Finish a stage with no enemies left
"Ghosts 'n' Goblins" - Kill 100 enemies in a single game
"All in one" - Complete the game in one sitting, without quitting or dying
"Monster's Munchbag" - Take damage from 3 or more enemies on the same turn
"Tiptoe Through The Turnips" - Complete the game without waking a Mandrake
"Honour Amongst Thieves" - Complete the game without having an item stolen
"Collector's Edition" - Buy one of every item in the game
"Fowl Play" - Kill 10 or more chickens in a single game
"Fall From Grace" Fall from the top row of the board to the bottom
"Relentless" - Reach Stage 50 in the Purgatory Quest

I think that's just about everything - if you have any questions or feedback then feel free to leave a message here or PM us. Thanks for reading and we hope that you enjoy the game!


The Megadev Team.



Rated 5 / 5 stars

nicely done

great game. Like some other people who probably played this, I'm not a big fan of puzzle games and the like but this was really good. I enjoyed the gameplay, the animations were great, and the level progression was excellent. keep up the good work! ;D


Rated 5 / 5 stars

Excellent game!

Played it for more than an hour, only on the hardest difficulty, a large portion of which was dedicated to trying to beat the devil... I got to him with 32 hp and 2 green potions...
Needless to say, I was not successful.
Awesome game. The concept is excellent, the enemy progression is cool, the nice little ideas like the golden mushroom are inspired, the animations are pleasing (to say the least).
Great job!

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Rated 5 / 5 stars


Simply Stunning !


Rated 4.5 / 5 stars

Fun, and exciting! Awesome graphics!

The intro reminded me of like a Megaman game or something, or some other old school game, where an evil guy for no reason kidnaps a girl :P
I liked the game right from there; the start! The puzzles were very challenging, with some interesting details like a leveling system. Good job!

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Rated 2.5 / 5 stars



BTW the game has a good concept but was utterly boring and based almost exclusively on luck.
And I didn't find the "reset" button.
And the achivements do nothing, they don't have a funny caption neither.

Megadev responds:

There is indeed a certain amount of luck involved, as in any puzzle or role-playing game, but to say that it's based "almost exclusively" on luck is taking it a bit far. Do you know what colour gems will be dropping in from the top of the board in Bejewled? Do you know if Cloud is going to take a hit when he's battling an enemy in FF7? Of course not - it's partly what makes games fun, that random element. What you can do though is prepare for those situations, or try to minimise the risk. I'm not sure what you mean by a "Reset" button either; you can restart the game by clicking "Pause" and then returning to the main menu. And of course the achievements don't actually "do" anything; they're included to give players something to "achieve", something beyond just completing the game and seeing the end sequence.