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Green Moon Lab

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Author Comments

w00t! daily 3rd and frontpage! (lol, my game's icon was pointing Magicpen2)

Important: The instruction at begining of the levels is only explained once, so read it.
If this game slow down your computer, press C to turn off the rotating camera.
Press R if you are stuck.

btw this is my first flash game.

update the PGFM is fixed
-grammar mistakes are now corrected (excuse my poor english)
-remove the annoying footstep SFX
-added a button that reset data
-easier purple challenge (40 seconds instead of 60)(oops, I made a mistake: if you made less than 60 seconds, it say goal not reached but don't worry: if you have over 40 seconds, you can still unlock secrets)

ps the Green Moon Lab isn't located on the moon, its only a name



kinda like 2001 space odyssey, but...gut


Great game maybe make the guy move a bit faster or have a sprint button but other than that good game hope you make a second one!

Level 12

This is a good game but it seems to be impossible to finish level 12 since you always fall into the electric current when trying to get to the pad and just get pressed into the wall when trying to navigate down to it.


not the game artist, it was good. kovac-kid you have to click the arrow box. duh


Well, the game is addictive.

However, some things I thought about while playing:
The character could be a little smaller, and the viewable area a little bigger. Oftentimes, certain death traps would blindside me because the screen is rather small, and you end up moving pretty fast. Also, the character's walk speed was aggravatingly slow.

Besides that, I think it was pretty solid. I'd like to see a sequel, perhaps with some new features?

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Credits & Info

3.75 / 5.00

Mar 7, 2009
1:19 PM EST
Action - Platformer - Puzzle