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FJ Ball

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Author Comments

"Avoid the balls of doom in this arcade platformer."

I hope you like this small jumping/running game. Most of the work went into the character animation, really, but the gameplay could get addictive if you get used to the controls. As such, the controls are:

Up Arrow: JUMP
Down Arrow: DUCK (pretty pointless but whatever)
Left/Right Arrow: MOVE
hold Shift: MOVE FASTER
Key A: ATTACK (don't attack unless sword has red outline)

Latest revision - v1.2.0:
Fixed the jumping glitch which allowed you to stay in the air. Extremely high scores have been removed to allow for a fair highscores chart. Enjoy trying to beat everyone else's score!

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Kinda glitchy, but ok.

WOO HOO 10 points! haha.
Good programming.
Art could use some work.
Good job :)

fjgamer responds:

I've been told there are some glitches, so I'm currently trying to find said glitches, and I'll fix them when I can. My next game will be a puzzle game of sorts, still using a highscores system. Without highscores charts, these games wouldn't be nearly as addictive, eh?

lol lol

raise the average!!!

fjgamer responds:

I appreciate the high rating, and I understand it was to help my average score, but it wouldn't hurt to receive some feedback.

It's an O.K. Comeback Game

I'm glad you started making games again, and this game is ok starting out, but it quickly goes down hill because of the confusing controls. Another thing to watch out for might be to add a push button start because as soon as you start the game the ball starts coming at you so you don't have much time to get from the mouse to your controls. Just some suggestions and I hope to see more in the future.

fjgamer responds:

Yeah, it has a bit of a fast reaction time from the start. I'll try to make my next game a little easier to get into.


I agree its just too hard.

fjgamer responds:

It's meant to be extremely hard. I think it was a success.

Not a bad game

While the design wasn't very creative, (at least not the background), it was still good to see that cool character design and admittedly the whole red thing sword was also a nice touch. Again, I couldn't really understand the point of it, but still a decent game.

fjgamer responds:

Random, I know. Random OF DOOM!