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Sagittarius: 2172

rated 4.16 / 5 stars
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Puzzles - Falling

Credits & Info

Feb 25, 2009 | 5:38 AM EST

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Author Comments

Sagittarius: 2172 is a real-time puzzle/space strategy game. Instead of using classic color tetris rules, ¬ęSagittarius: 2172¬Ľ revolves around a spaceship, which can be upgraded and can seriously change course of game. Players can focus on construction, research or acquisition of resources. Players also can use special abilities, such as time control or missile attack to facilitate game.


"Left arrow" or "A" - move figure left;
"Right arrow" or "D" - move figure right;
"Up arrow" or "W" - swap blocks;
"Down arrow" or "S" - move figure down;

"Esc" - pause (during game is paused you can build and upgrade modules of mothership);

"Space", "Ins" - drop figure;

"1", "2", "3", "4" - use abilities;



Rated 1 / 5 stars

Tetris all over...Meh

It is nothing new and pretty boring. Although the special abilities and cool theme it is just a psyched up version of tetris...Maybe you could try and make the sound more exciting and maybe add some cool graphics and animations. It has really nice graphics. Well done on that. You just need to make it more exciting to play. :)

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Rated 2.5 / 5 stars

Not So good.......

Too Hard,try making a spinn-off of Galaga TM and keeping the name.
As of not so good game 5/10 2/5


Rated 2 / 5 stars


real hard


Rated 2.5 / 5 stars

this game never ends

ok it was fun when you were just starting to get the upgrades but after u have them all . . . well you can't lose at this game. at one point i TRIED to lose buy filling the hole screen didn't work. this game just get to easy after u get all the up grades, it just stops being a game then

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Rated 3.5 / 5 stars


So you've got a couple problems and a couple good things.
Good things first:
1. The art is nice. It sets the tone of the game well, and isn't too flashy or simplistic.
2. You have a fairly good concept. Mixing resource collection and upgrades with a block puzzle is fairly uncommon as far as i can tell, and you've made it feel fairly nice.
3. The music also sets the tone well, even if it's a little....bland...

OK, now some complaints.
1. The Upgrade interface feels off. Clicking the top of the ship to go to another page of upgrades feels extremely weird, especially when there's a "menu" button sitting right on top of it. In addition, there is no other place you can click the ship, making it feel out of place.

2. The control is a tad buggy. When you make these kinds of games you usually want the player to be able to move the stack left or right as many times as they want per step downward. being restricted to moving either left or right per vertical step is aggravating, and makes the game feel choppy, especially when the blocks are coming more quickly.

3. This is more a personal complaint because you may have intended this to be part of the difficulty of the game, but not being able to rotate the block stacks irritates me. Less because it makes the game more difficult, but more because it decreases the freedom I have as a player to solve problems, and therefore decreases the fun. for me.

All in all fairly decent!. Do an update and I'll be happy.

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