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Author Comments

controll the left paddle with the mouse.
right paddle is ai.
choose dificulty and ball speed then click go.
if you don't wan't to select any settings you can just click go.
sequel to pongpong.

have fun :P

Fixed all the bugs,
listened to all your feedback and made improovement accordingly :P
ball no longer gets stuck on paddle or ceiling,
or respawns in the middle of the play area for no apparent reason (it seemed like a good idea at the time :P),
swapped anoying migraine causing music and sounds for something a little more soothing,
made the difference between difficulty levels more noticeable,
nice perdy bg image just like you wanted,
tried to make some of the buttons look less naff,
if the ball getting stuck bug (or any others for that matter) appear to persist please let me know.

will make something a little more adventurous as soon as i've developed the necessary programming skills,
hope you like the changes, and thanks for the feedback ^_^

Re-did the main menu, looks more good-er now, better colour scheme, new better graphic for the ball.

Shortened the time delay for the sound effect on the speed selection buttons.
Added more pictures of brains. You like pictures of brains right?

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Would be fun-

My problem is the number of glitches. Could you please try to fix the following?

- Ball getting stuck in the "paddle" (rectangle) and continueing to go past you.
- Ball getting stuck in a place it will never move (it bounces back and forth and you and the ai both can't move.

Couple things

Obviously, it's nothing original. But then again, it's not trying to be. I wish I saw a little something more, though. Power-ups, characters, choose a crazy background or something, anything just to take it away from being plain old pong. I had some problems with the ball being jammed in the middle of my paddle and having to reopen. A couple of new ideas to this classic would be nice, but the best adive for your next submission: Come up this an original concept.

not bad

simple. i didnt really like the music much, but its good for what it is.

Prime example of unoriginality fatality.

0 originality
low graphics and isn't it ID10T not I33T

Pong is pong.

No matter how hard you try, pong will never be anything more than pong.

Played every difficulty with the ball speed on 15, didn't really have an effect for me, but I'm twitchy as it is. There wasn't much difference between the difficulty settings imo either.

Perhaps adding in some special effect items, or back grounds to pretty it up. Maybe take out the annoying music and shitty laughter every time the ball glitches against the sides.

Over all, pretty lame.

Credits & Info

4.09 / 5.00

Feb 25, 2009
1:20 AM EST
Skill - Other