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Company of Heroes Flash

rated 3.25 / 5 stars
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Strategy - Other

Credits & Info

Feb 13, 2009 | 4:55 AM EST

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Author Comments

This is a attempt to create a new Concept, So when you start this try
to enjoy the Gameplay, Because the Graphic is Worthless, i didnt spend much time on it.

The Gameplay i hope will be to your satisfaction, Even if there is no goal in this game yet
so i hope you will enjoy just the Sandbox Feature.

Don't Forget to Read the Instructions that took me 5 minutes to create.

Happy Gaiming and All Greetings to the 51st.



Rated 4.5 / 5 stars


though i would highly appreciate it if you made an update concerning to the colors of goodies and baddies, and make the conrols better, like when you click for them to move, it takes a while to go.
P.S. Favorited


Rated 2.5 / 5 stars

sorry but

it nades to be more deatiled needs enimeys and it needs biger avatars and the ability to sellect a "squad' might be good if worms baised

Tiinusen responds:

This is not suppose to be like worms, or turn based. but thanks for the suggestions this far, but as i wrote before. i havent taken any time with the graphic, so i will take that later on. i will promise that i will focus on the graphic alot when i am done with the gameplay


Rated 1 / 5 stars

I suppose it may have...

.. potential but I couldn't get this to do anything at all.

Submit a more complete demo or none at all would be my suggestion. And not to be a dick or anything -- I just feel it's good advice. I can't even make any other suggestions based on how little I just saw.

Tiinusen responds:

This worked for everyone else, but yes you do absolutly right to blame the creator. its probebly my loader that did not work for you. my excuse. but still my suggestion is to try again


Rated 3.5 / 5 stars


This game absolutely has potential to become something.

As alreade mentioned, there's alot to be fixed, but I see that you've come a good way already.
I was really impressed by the way the soldiers spread out inside a building and moving to the windows. The little details of them opening up the windows and sticking out their guns caught my attention as well. Great thinking.

As others mentioned, I had a hard time seeing which soldiers I had selected when there was many at the same place, and they were also slow to react when I gave them orders. I think they should stop doing their push-ups and start moving as soon as the order is given.
Also my enemy camped out in his building and I had no chance of assaulting him.

But all in all, you've got a great potential in this game.
As a fan of Company of Heroes, I can't wait to see an improved and finished version of this!

Keep up the good work! :)

Tiinusen responds:

As you probebly allready know, this was just a preview, and i did post it here just for the feedback.
I am glad that you enjoyted the gameplay so much even if there is some glitches.

Will gladly keep working when the feedback is good.
Need as much feedback and suggestions as possible


Rated 3.5 / 5 stars

Serious potential

Great game play (when it's finished). I'd like to see a different colour for goodies and baddies. It was very confusing when they were both in the same building. Something to look out for, when I placed the rally point under a building, some soldiers walked to the basement.
Keep at it, this could be great!

Tiinusen responds:

I know about that glitch with the basement. i will try to make the goodies and baddies in different color. What im trying to do here is a Dynamic Content System that recognizes difference, with other words, the Configuration is the same for both of the sides. so i will probebly build a Multiplayer version of this game when the finnish is done.

What i will do is increase the gameplay a little more before thinking of the Graphic, Like adding additional Unit Types, and ofcourse Staionary Weapons that can be carried around and deployed.

Anyway, If you got any good Suggestions i would be more than glad to listen to them.