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Driving Castle Defence

February 5, 2009 –
September 30, 2019
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

This is a very early release. Please have that in mind while reviewing it.

Reviews

Game had some bugs to it such as the car not moving does need to be fixed but not bad

Good start

this game has a lot of potential

<deleted> responds:

Thanks, I was hoping that people would think that:D

Problems

There were problems for me when i tried playing it.
It wouldn't let me drive the car, i tried WSD and the arrow keys but nothing worked, so i just spent the first level shooting.
In the second i appearently ran out of bullets, so i couldn't do anything but watch them hit the castle. I was able to click and drag one under my car. In the third level i was finally able to drive but there were problems trying to drive, such as fast acceleration and no reverse function.
Another option you can try is when it gets to the shop menu, make the background solid, offer more options and a solid discribtion for each menu, and maybe even have like a research bar. Maybe put some funding into researching new upgrades. When you're done fine tuning your gear and go back to the game, have a starting postition for your vehical. Maybe add some detail to it too, make it stand out more as a car. Add blood splatter to your ride, maybe blood and cuts when you kill someone and place a turret ontop of the car, so when you shoot someone there's a reason as to why you can shoot at all angles.

<deleted> responds:

Thanks for the respond. There will be alot of upgrades in the final release, at this point I am just trying to get more features into the game, and making sure that it runs smoothly.
The starting position is something I have given a little thought, but I am still unsure about how it should work with the repairs and such, so I decided not to make the car have a fixed position.
The graaphics will be improved of course, hopefully by somebody else that me, since I am not really a good designer, more of a programmer.
The turret was a good idea, haven't really thought about that, bbut it makes sense. Also, that would be a good indicator for what kind of weapon that is selected.

As for the problems you are mentioning, I can't say I understand why really, but I'll have a look at it.
The reverse function is not implemented so that is normal, and it will be there soon.

car

cool game man

<deleted> responds:

Thanks:)

feedback

ok you van make it better by......

a background.maybe defferent ones.
more up grades.like spikes for the car or auto turrets.
othrer cars.
two or three defffernt people to kill.

<deleted> responds:

yes, that all sounds good, and will be there in the final release.
auto turrets is something I am not really sure about at this point, but I'll keep it in mind.
spikes? what do you mean?

Credits

Stats, Info & More

Score
3.36 / 5.00