Not to get your hopes up, but the finishe version of this is probably getting a 10 from me, nice work on the drawings and movements of the background layers, the character design was cool as well as his fighting animations, very cool looking game with a really cool overall visual style, looking forward to the final product.
Better and better
Everytime I check up on this thing I like it more! I really like the new background you're using, and the control feels a bit tighter to me now as well. I know this is all just a placeholder demo to show off the scripting and gameplay elements, but I think it's absolutely ready for a full demo level to wade through, with a taste of plot exposition to whet the appetite!
Gimmie, gimmie, gimmie!
I want, I want, I want!
it's almost ready, I added a combo system, special moves, score system, multipliers, and still adding, I have the entires 2 stages for the first level drawn out and planned and the story is set...not much longer before the Eraser Man Demo is released WOO
you'll get, you'll get, you'll get
the game is good, but it needs to have some story. the enemies should get harder, and the kick shouldn't be so far ranged.(its just ownage.)
The plots the story :) yeah I noticed that myself about the kick, I'll fix that, thanks for playing :)
good i guess
the animation for the attacks were cool and worked well and looked cool and it was nice that there were 4 attacks to use although i think that you should have been able to built up the special attack by fighting instead of it regenerates by itself. the aniation was good at first but then it got boring cause after a while it was just a street and a mountain on fire in the backround and i lost interest cause the game layout wasnt that good. and somthing else that got boring was the enemies. although they were drawn nice i would have like others like some that fly, some that pop ut of the ground, or maybe some that shoot things you have to dodge? well i hope you can make the final version awsome and i cant wait for it!
Don't worry there, will be a variety of enemies rest assured. I only have two buildings drawn and I haven't put any sub bosses or bosses yet, all in due time :). Thanks for viewing
First off, good job.
This is a well put together flash, missing some spice, but good.
There were only a few things I can suggest for you to improve on.
-First- It might be a good idea adding one or two eneimes who require more than one hit to kill.
-Second- If your crouched, you cannot be hit, which is good but makes your game way too easy.
-And third- sometimes when you crouch kick, you can kill enemies behind you.
If you fix these things, i'm sure youll have an awesome flash.
I've tried to kill enemies behind me with the crouch kick but it doesn't do it for me *shrug*. I used to have more life for the enemies, but I lowered it for easier kills to build the gauge kill meter when I was programming it. If you attack while crouched though, the enemie can hurt you. Thanks for playing :)