Share Collapse

Author Comments

The deep-sea abyss (marine biology) meets the uncanny valley (psychology) in my second pure "horror" story. It's not supposed to take place in water, but it is based on the common fear of being caught in the open ocean, never knowing what might stare back at you from the murk.

I also put careful consideration into the types of television characters that people found traumatic when they were younger, and based two monsters directly off notorious examples of "nightmare fuel" from British television (they're in the same shot. I'm not British, but I do enjoy their kid's shows)

I wasn't sure how to rate the nudity or violence in this. There's only one instance of each, both rather subtle and abstract.

Not counting the double-upload of "ants," this is my thirteenth cartoon and I didn't even plan it that way!

Thanks for the feature! I wasn't expected one at all :.



Disturbing.. yet very creative and deep so i think it deserves a 10/10

People find this review helpful!


reading the description makes the movie make sense. it was pretty macabre in an artistic way

not bad

but it was too creepy for me man


That was very creative and interesting but the beginning kind of started out of nowhere even though it ended very rather greatly.

it wasnt bad

ending was funny when he woke up then just went right back to sleep, but it kinda seemed liek the whole idea of the video was copied from the beginning of the zelda video game or a couple other oddball movies/anime.

Scythemantis responds:

Huh? I have no idea what this has to do with Zelda and I'm not big into anime. The idea of this short was inspired most of all from the deep-sea abyss, an ocean environment in the real world where bizarre predators float in perpetual darkness and prey on one another with bioluminescence and other strange tactics.

Click on an icon to vote on this!

Credits & Info

4.33 / 5.00

Jan 9, 2009
8:37 AM EST