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A space shooter game developed for the ABS game design competition.
this is a good example...
of how not to scroll the screen.. or of how to -- if ya want to make players nauseas.
Brakes would be nice, like the other guy said, but wouldn't change my opion of the game considering the magnitude of that primary flaw. All those arrows - what the hell is the point of having them there? Very annoying. Black and white is a bit too retro here.
It just doesn't work for me at all -- although kudos to you on the programming.
An A for effort maybe... (I'm a dick, huh?)
good game very addicting. but should make a brake system
a good game but...
its a good game but its nothing new about it. ive played a couple of games almost exactly like this. well done though.
wow i didn't expect to enjoy it that much... but it had an amazingly smooth gameplay though it was kinda hard
This is pretty cool
pretty good, but I don't understand why you would not use sound? The game would be so much better, and they are EASY to do compared to the programming that went into this...
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