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ninja game engine

rated 1.86 / 5 stars
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Action - Platformer - Hop and Bop

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Credits & Info

Dec 20, 2008 | 3:07 PM EST

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Author Comments

this is a great game engine. it was done in flash cs3
you can walk on walls by using the directional arrows while falling. when running on a wall, press the up arrow key to jump off. you can jump into another wall run, or land on a platform. you can jump as high as you want

up arrow: jump/ wall jump (while wall running)
left/right arrows: run/ wall run (you will still fall while wall running but thats gravitys fault, not mine)



Rated 4.5 / 5 stars

nice beginning

if you were able to add some animations or objective and interaction, it would be nice but anyway, that is a good beginning, you just need to look some tutorials for coind to collect or enemies to fight with.
everybody should not blame your flash because i started like that but i look at tutorials and now i am pretty good i think (you can come see my game on newgrounds it is called blubble). You can be inspired from my game.
work on it and it will be good i am sure. don't let this chance go . . .
nice beginning of probably a very good game . . .


Rated 1.5 / 5 stars


Not exactly the best. The jumping doesn't work for example (you can hold the jump button and carry on jumping up - flying, basically).

Sort out your physics, basically.

Also, when the engine starts the character is constantly changing between running and standing. I'm guessing this has to do with the frame the movieclip is on is based on a piece of actionscript executed from a button press. To fix this, just put "stop();" on each of the frames with these on (so on the stand frame and running frame) - this will avoid it changing all the time.
I've written better in CS2 - perhaps you should try coding everything seperately rather than trying it all at once.


Rated 0 / 5 stars


No scence at all, nothing to do. You could add enemies, powerups, and bosses. Add action.


Rated 5 / 5 stars

pretty good

its fun to fly butit need fighting styles and sticks to beat up


Rated 0 / 5 stars


There's no realism, for one. You can fly. And there's no objective... and no point. Next time add something that will make it remotely playable... like... an enemy(s). Or possibly some puzzles, ect.

Right now I think it'll be blammed soon.