You sadistic bastard
This game has a very nice concept, but the frustration for me stems from the insane use of anti-ghost fields. It's like a mouse maze game + a platformer. I wouldn't mind this if you weren't forced to keep moving the guy and the ghost at the same time nearly all the time. Auto scrolling levels and races against time don't help much either.
And do you have to be penalized 1000 points per death? That sounds harsh.