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EDIT: Thank you Tom for the frontpage!!! You too, are Armed with Wings....
Embark on a journey to reclaim your lost throne, seeking out the 4 Blades of Eden. Its destructive power is the key to defeating the new emperor, Armed with Wings.
Journey across 5 worlds, do battle with 5 bosses, seize the Blades of Eden and use its destructive power too your success in this enormous game.
An enormous amount of work went into making this game. I hope you all enjoy it. Instructions are ingame.
second review i just wanted to add that it is interesting how you play the "bad guy" in this game, and it makes it better. Please make a third.
First off, I must say I was completely enamored with the art style, as apparently everyone else is. What I liked a lot was the fact that, even though the characters were mainly shadows, you could clearly note the differences between them, and the dialog boxes actually gave them faces without completely ruining the mystique of the shadows.
Also, the storyline was very impressive. It was well structured, and it kept me wondering what was going to happen next. While the ending was a little bit predictable, it was still somewhat unique enough to not disappoint.
As for the jumping, I didn't have the same problems as many of the other players. I mean, yes, Vandheer slid quite a bit, and his jumps were a little slow, but once you got used to timing them, and being able to accurately judge how far you can move after a jump, it made it a lot easier. The only recommendation I have is to make the recovery time from his jumps just a little better. I can understand that he'd hunker down after a really high jump, but for Vandheer to pause like that after even a short hop leaves you very wide open.
The combat system was fun, and I liked the variety of moves. I think the only thing I would change is a more...aesthetic change. Since the blades are different, they should have different combo animations, in addition to the variety of special moves. But that's just me.
All in all, this was a very impressive entry, and I would enjoy seeing more like this in the future. Keep up the good work.
This is a very unique looking game. The shadowy characters and backrounds were wonderfully made. The story seemed interesting enough. The fighting moves and specials were very cool also. My only problem is the jumping felt kind stiff and didnt come exactly when u needed it if u press it. You have grown much as a flash artist. Im glad to see u take ur talents to new heights. Best of luck in the future.
I enjoyed it
I like how you kinda made the boss character playable. It was really fun dude. His powers are so amazing I can't believe how easy it is to just totally annihilate everyone with his powers. This powerful of a character can take the difficulty in the game and reduce it to nothing once you learn how to use him properely. I don't know but for some odd reason I always liked the first one better because it was more challenging and fun to beat. Call me retarded but that's just that I think. This one just seemed more of a run-around-and-beat-the-crap-outta-ev erybody game with no puzzles at all.
i found a glicth in this game when you jump and you hit a roof u go straight through is that a glitch or is that part of the game?
Demo of a narrative adventure platformer.
Explore the seaside town of Estivale, meet dozens of characters and track down a thief.
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