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Ultimate Labyrinth 2

rated 3.96 / 5 stars
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Action - Platformer - Puzzle

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Credits & Info

Dec 13, 2008 | 3:12 PM EST

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Author Comments


This is a sequel (obviously) to Ultimate Labyrinth. There are many differences. In fact, if it weren't for me telling you, and having them share the same name, you might never realize that they are related at all.

1) UL 2 has actual graphics!!!
2) UL 2 has moving enemies, and treadmills.
3) Portals DON'T all lead to the same place.
4) Better Music

Now you see why this took so long! Thanks to everyone who helped!!! (See in game credits for a list of people)


Arrow keys to move (hold to keep moving/slide across movement arrows)
space to open the in game menu

get to the yellow square

for a full tutorial, play the first Ultimate Labyrinth

go to my website, in the downloads section you can download a .Zip file of a ton of level submissions



Rated 3 / 5 stars

Yikes man.

If the problem last time was that all portals went to the same spot so it was too predictable, I think you went too far in the opposite direction this time. IT looks like all portals are completely random, since I could enter the same portal 5 times and end up in different places. That's a major pain in the ass. Why not have it so each portal has a set destination, but each portal's destination is different?
I did like the infinite lives, and the maps were puzzles made of simple elements, a great idea. Like you already know, I don't think that many of the levels really used the potential of the elements. For example, levels with a thousand portals, each one random. WTF. That's a crapshoot, not a puzzle.
However, other levels, particularly ones with lots of mines, made great use of the game elements and were quite challenging. All in all, fairly enjoyable, but more frustrating and time-consuming than it had to be in places, while disappointingly easy in other places (sometimes in the same place =P). Notably, I'm thinking of the one level nearly filled with portals and arrows, with a couple of portals surrounded by empty space in the corners, and the goal isolated at the top of the screen with its own portal. If that level were about figuring out which portal to use, it'd be awesome, but when you can enter the same portal 3 times and come out in three different destinations, it just takes up a bunch of time.

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Zoranan responds:

Well, thanks for the review. Like you said, last time the portals were too predictable. Apparently I made them too unpredictable. However, a lot of people built their levels based on the fact that you had a chance of either being teleported to your death, or being teleported to a the next stage of a level.


Rated 0.5 / 5 stars


Did not like it. On one level, the treadmill lead you right into a lava wall. and there was no other way to beat the level. So. 1/10 0/5

Zoranan responds:

Just cuz you don't like it, doesn't make it a bad game. You can move around on the treadmills.

You should experiment with my game before giving up on it, or tell me what level you ha trouble beating. I might be able to help..


Rated 3 / 5 stars


This could be nice, but it needs more explanation. I cant pass first level , some instructions would be nice.

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Zoranan responds:

terribly sorry... I will add to the author comments


Rated 3 / 5 stars

Nice game but...

The game was way to easy, but you did have a lot of things right with this game. One being that the game's music was good, graphics are O.K, and it was functional. Here are some things that might need changing. The portals should only teleport the square in a single place, not anywhere on the screen. Create some maps that need brain skill so its no so easy. Also, this game is too much like a platformer. You should make it so its more like a maze

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Zoranan responds:

in the first game all the portals led to the same place, and everyone complained


Rated 4.5 / 5 stars



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Zoranan responds: