i like what you did here. i hope to see you do more with it. try having the player create each of the body parts seperately and putting them all togther. this will give the players character a greater degree of movement as well as give you the ability to tighten up the area around the body for better collision effects. it will take a little more work, but you will come up with a much finer product. also, try putting more into the game that you put the character in. this could make a great platformer.