Demon Shooter

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Author Comments

This game has two levels. It has a few bugs in the replay system, but besides that it's pretty solid, especially considering these two facts:

-This game was written in AS3
-This game takes place on a SINGLE frame

In case you miss the directions, the controls are as follows:
A = Move Left
D = Move Right
SPACE = Jump
Ctrl = Fire (hold to charge)
Arrow Keys = Fire Direction
Esc = Pause


instead of...

instead of very easy, easy, medium, hard, and very hard maybe just very retarded 0/5 0/10

not bad

controls sucks, fix that and the game will be much better.

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The controls weren't very good, and limiting ceiling was very frustrating. And the graphics sucked.

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shaymus22 responds:

What do you mean by the limiting ceiling?


I think it has decent potential as a game. Not coded horribly, but the graphics used were nothing to write home about. Keep it up, practice makes perfect.

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Bad controls

The game has a good concept, but I find the controls to be too awkward. Instead of using the arrows to aim, the space to jump, and A / D to move, how about you control both movement and jumping with arrow keys, and use space to fire. I didn't see any enemies that you couldn't hit by firing left and right, and in a platformer, you have generally already killed what's behind you, so there is no reason to fire in a direction other than the one you are facing.

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Credits & Info

2.18 / 5.00

Dec 3, 2008
12:41 AM EST
Action - Platformer - Other