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Experience first-hand social human behavior.
A less gLitChy version of The Bright in the ScreenCHAOS, with easier levels and some changes here and there.
Also, for those folks that don't want to work it out themselves: walkthrough...
Check it here: http://happie.newgrounds.
I played this game 4 years ago, and forgot the name. I've been looking for it ever since.
You can imagine the smile on my face when I found this again. YES
This game is hauntingly incredible. The soundtrack suits the game perfect and well.... This game is just awesome.
A fun and challenging game with an eerie, intriguing storyline. My only complaint lies with the controls. Not sure if it is just me having this problem, but the A and D controls were, more often than not, unresponsive. Or I would tap it, it would delay, and then it would send me shooting too far ahead. Other than that, good stuff.
Even if those thoughts are angry and involve the concept of throwing the computer and the creator of this game out a window. BECAUSE IT IS SO. DANG. DIFFICULT.
I get a few totalitarian vibes from this. I don't think that's what you were going for, but it seems very much like "1984" to me. In a good way, of course. The screens were able to net all the right reactions in the right places, so props. I like that you used a very minimalist art style yet are able to hint at an underlying chaos through subtle detail. Really nicely done. The game speaks some pretty strong messages, though I'm willfully tuning out of them a bit (I enjoy my delusional world, thank you very much). But as Dragon2014 said, I feel the ersatz difficulty really belies your actual artistic skill.
Great Game, but strange
Really not much more to say... except that you stopped before the actual ending, dragon2041. Wait 'til the end of the song. Then, you have to remember something you were told to remember earlier in the game. I won't spoil the surprise any more than that.
A Zombie Survival Roguelite
Explore the mysterious dungeon in this idle RPG.
2D Top-down Shooter focused on bullet blocking mechanics.
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