Renegade Commanders

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Renegade Commanders is a full scale 3D Real Time Strategy that brings the in-depth artificial intelligence of computer games to the online flash community. Construct buildings, train units, and destroy the enemy! Game includes a tutorial mission, 6 GDA missions, 6 Renegade missions, and a slew of skirmish battle variations.

I have always been a huge command & conquer fan, so making this game has been the most fun experience of all my projects so far. Bringing a game like this to the flash community has been my dream since I began programming. When you play the game, you'll see obvious similarities to C&C. It's a really simplified version, but the same feel is present. I really hope you enjoy playing the game!


Keith (KeithKong.com)

P.S. Thanks a bunch to Max Vogel, Richard Harty (Dad), and Karey Harty (Mom) who helped with voice overs! You guys were awesome!!



This is good. I've not played this game much, but from just the looks of it, It almost seems impossible to create an RTS n flash; I can tell its of good quality.

I've made an RTS called tank wars RTS nearly 6 months earlier, but i've gotta admit, it was a rushed job and the graphics weren't good. That is crap compared to this.

Good job!

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I could not find myself enjoying it

It just felt wayyyyyyyyy to repetitive


This is not my kind of game, but I can't really rate you down because I think you still did a really good job within the genre. I like your animation, even though the game wasn't amazingly fun for me.

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nice game. but sometimes it's little annoying to have limited units. there should be arepair unit/medic to keep them alive.

it should be possible to research newer technologies. it gets little boring to use the same stuff through 10+ missions. and the unit should stay focused on the attacked target, not fight foes during an attack. so ROE (aggressive/defensive/ground stance) should be a point to think about.

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i wish here will be more tween-animations =) but in overall great game.

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Credits & Info

3.94 / 5.00

Nov 13, 2008
1:18 PM EST
Strategy - Real-time (RTS)