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Hey everyone!

It's been so very long since I've uploaded something snazzy onto Newgrounds, and my boss has graciously allowed me to share this little in-house project here at Left Brain Games that I made artwork (and splatty sound design) for recently. We didn't get Splatris done in time for Halloween unfortunately! Hard-coding a Tetris clone engine from scratch isn't as easy as it sounds (and it doesn't sound particularly easy either, if you ask me).

But Trevor Allen, one of our top-flight code monkeys, managed to get this nasty little toy put together pretty well I think. Let me know what you think in the reviews!

It's pretty basic version; just play until your eyes bleed. "Hold piece" is a nice feature which allows you to swap out a piece that won't fit with whatever is in your "Hold" box. I'm not used to this feature as an old-skooler, but Trevor tells me most newer Tetris clones have this feature. Lines are 100 points each, "Tetrises" are (inexplicably) 1,400 points, and you get varying time bonuses if you can complete a level quickly.

Enjoy the carnage.



Hahaha.. why do I feel wrong playing it :P

People find this review helpful!

Best tetris concept I've seen in a long time

Ten points for solid execution of a gross concept!

Great Dude!

Nice Work ;)
Really Funny xd

Good Animation.

nice idea

game can be improved tho. its a bit slow plus too consistant, gets boring after awhile

Cool game!

It gets a little boring after a while, but the time that I spent playing it was gold! Good work Dave!

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Credits & Info

3.74 / 5.00

Nov 13, 2008
1:09 PM EST
Puzzles - Falling