Nano War

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A Real Time Strategy Game (RTS),Action game.
In the human body, you control the blue cells your opponent controls the red cells. Defend, attack, increase your cells and destroy them.

NB : This game was created in November 2007. So u can see some ripoff of this concept...

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What for anyone designed a game in tajt some of the levels (14) you can not complete!?

Really fun, but can be laggy.

I made it through all 15 levels, 14 was pretty hard and 15 was probably the most fun level in the game. It got quite laggy at times, even on low quality. Laggy as in 8 fps and my spacebar was unresponsive at times. However I loved the concept, had tons of fun with it, and made it through every level in under an hour.

Only thing Id add to it (and yes I know its an old game) would be effects when cells collide or merge.

A sequel would be cool even.

Also, to norms29;

"theoretically" is a pretty big word for someone who cannot use the correct form of too when describing something. It is possible, according to mathematics. you want to capture as many small neutral cells as you can before starting to capture red small cells.

In this game, your cells per second is king, much like damage per second in other non fps fighting games. when your cells per second speed is greater than that of the reds,take over its smaller cells first OR the cells that it sends reinforcements to. Usually it marks these as high value assets or something of the sort.

one question before I rate

Has anyone beaten level 14? it doesnt seem even theoretically possible. The reds just start with to many guys, you can't expand fast enough

Great game!

... Is this one the origin of all these "Cell-RTS-games" that can be found nowadays?


if this is the human body. and there the red cells......doesnt that mean were the bad guys?

Credits & Info

4.06 / 5.00

Nov 7, 2008
5:22 PM EST
Strategy - Real-time (RTS)