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Skooshy Knock-Out

Score:
rated 2.63 / 5 stars
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3,658 Views
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Genre:
Action - Other
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Credits & Info

Uploaded
Nov 5, 2008 | 1:01 PM EST

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Author Comments

its a little buggy but i find it fun. enjoy the food chain of mythical creatures of my own design. the carnivorous kredge, and the passive skooshy. eat up the skooshy or starve. here, throw this rock at them.

Reviews


DavesumotoDavesumoto

Rated 5 / 5 stars

Super Break Out

Very nice, classic style. Maybe make the rock a little brighter so it's easier to follow. Very fun. Yeah you had some bugs in there, one time I won after only hitting two, while another time I cleared entire map and didn't win, but was still a blast. Is there a significance to the targets being different colors?



ASlipperyChickenASlipperyChicken

Rated 1 / 5 stars

what?

I think that fixing the apparent bugs in this would be a good idea. These "skooshy" appear to have intangible arms. and the "kredge" tricks you in to thinking that the entire image is solid. However, only the very centre will deflect rocks. Less irritating sound effects are strongly recommended


Jfaux responds:

If i knew how to fix the bugs i would, but if you have the code please send it to me. i dont know if you can figure the code out by looking but if not let me know. and on the skooshy, those arent arms, theyre ears. so they dont move....yet. but what is wrong with the rock placement. its a regular spot for re spawning. I wanted the kredge to be kinda realistic (weird kinda) so the head doesnt deflect. but as soon as i find out how to fix the right side of the kredge, ill get on it. i wanted that sound for the game so idk what to say.


FleckoGoldFleckoGold

Rated 2 / 5 stars

Was okay

The enclosed quarters made me feel a little claustrophobic. Maybe this is a good thing, to keep the player in panic, but it got frustrating when I lost a life or two straight off the bat. The moving blocks was a nice touch, but maybe a little too simple to keep the players interest for that long. Nice little time waster.

By the way, you need to reset the fadercnt to 0 every time the player presses the start button.

-Flecko-


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Jfaux responds:

well thats the ratio powers gave us. i didnt want to challenge it until at least after the course. possibly over winter break. what do you mean losing a life off the bat? the ball spawns over the paddle to the left the first time. i did that as a courtesy cuz its unfair that the ball would first spawn at the center when the button is to the left. and it re spawns in the center like normal breakout games. i tried to add more animation, but the stupid code said no, NO. so idk what to do about that. lastly, idk how to set the fadercnt to 0, at least i dont think. flash is so wonky somethimes. neway. if you have the code, be more than encouraged to send it to me.


WailingjamWailingjam

Rated 0.5 / 5 stars

needs improvment

When i was playing the game at first it was o.k but when i played it a second time it was in a glitch and i hit all the things with the rock and nothing happened. Why?


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