nice.
had a few glitches though, the scarecrows are epic.
Roll the Pumpkin to the end.
there 15 levels it gets hard.
Yay for Halloween 2008!
It was made in 2 days
The further away the mouse is to
the pumpkin the faster you go.
FlamDOD -Programming , graphics.
Programmdude, Spacsm - Level Design.
Music by Inny Binny & profilematt.
Thanks everyone ;)
nice.
had a few glitches though, the scarecrows are epic.
I'm sorry
geez I'm sorry but that was downright boring.. first of all the pumpkin was extremely annoying to control and that was reaaaaally annoying.. not much of a fun/story line.. all points I'm giving you are for effort.. the game itself wasn't good at all.. I'm sorry again :( good luck on your next piece of work!
Buggy
It was sort of okay, but...the pumpkin moved slowly, it was kind of tedious rolling it all the way around the levels. Plus, I noticed that if you got too many...spinning things (what WERE those things that made you smaller?)...If you got too many of those things, you'd vanish, and then you'd start getting LARGER! Odd.
The further away the mouse is to the pumpkin the faster you go.
I though I got the I fixed that glitch o well.
The spiny thing are magical orb things, (I'm not to shore my self).
Love the idea! Love the puzzles!
Well done guys,
The puzzles are great. The scarecrows are scary, they kept eating me! You really put some thought in to the gameplay. Making a game in 2 days is a pretty hard ask. good job prioritizing the tasks. You ended up with a complete game that looks like a complete game.
I look forward to seeing version two, with enhanced graphics, sound and the few glitches sliding around the walls fixed :)
ok idea
but it was too slow and seemed buggy