It started good, metal slug graphics, zombies, violence and gore.. But failed.
Like those nazirunnerzombies how to fuck u supposed to dodge them? Cant duck?! And that dude was slooooooow. Inna game like this id like faster tempo on the hero u play, now when u toss a granade it takes so much time that the zombies u aim are way gone... all those, small thing. And the knife? i usually slashed air cause zombies were too close and u dont have much time to take those needed back steps.
I honestly don't know why people find those zombies so hard. Just, simply, jump over them. It's easy.
The knife is very powerful if you bother to upgrade it. After a while just one good slice is all it takes to bring down a zombie; even groups of zombies!
But seriously, I appear to have lag when I try to jump once in a while, and it's not my computer slowing it down. When you play hard difficulty, that is the last thing you need
This would be that kind of game you'd play maybe...once or twice if your bored or waiting for something. Other than that, the game wasn't that good.
if you use the cheats and use the first suit you can just fire right and left and they just fall one after another making it easy to pass levels
This game shown a bit of promise at first... but after that and the zombies who damn near leap faster than you run, forcing you into other zombies or anything that causes damage with a terrible ability to jump half a foot into the air over... what? anything? I couldnt even get past the faster zombie/leaper combo, and the enemies upgrade too fast for the amount of points you can get early on. A dodge featured have been nice, possibly a weapon or two, and the ability to somehow (through skill id hope) avoid enemies using a form of roll, duck, backflip, higher jump, anything, i dont care. Something to get you out of danger of one enemy that seems to catch you no matter how hard you try to get away.