Slow paced in terms of movement. When a zombie gets close enough it seems taking damage is inevitable because the melee response is slow and gunfire means nothing close range. The mecha bots were something to aspire to but I got them using cheats. As a reward, they were fun just to see what their abilities were but after that they really didn't add much.
the hp for the zombies is just a bit too high
I liked the game and the idea of it...the mech suits were really a great add
The only problem is that the zombies have way too much hp in the beginning, when you get a couple of the fast zombies and then a couple of the ones that jump at you, your almost assured that you will get hit a couple times. Now this wouldnt be so bad if all the upgrades from the start werent so damn expensive...I think you should lower the cost of upgrades or lower the zombie hp a bit.
Good, not great
Nice graphics and music. Character control was pretty weak. Your sprite moves too sluggishly to actually get out of the way.
I like the design and the feel of the game, but i'd have to agree with what other people are saying. Upgrades are either too expensive or don't do enough to make it worth their price. It would be nice if there were more to each level, because even on an open street you're trapped in a confined space. More clarity with health and damage would also be helpful.
your sprites are really good!
this gameplay is not so great however. needs more room to work with, maybe advance a screen before the level ends, i was finishing levels with zombies still onscreen.