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Fire Storm 2

rated 2.85 / 5 stars
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Action - Shooter - Horizontal Flight

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Credits & Info

Oct 10, 2008 | 3:47 PM EDT

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Author Comments

Remake of the first one, more weapons, bosses, upgrades.



Rated 2 / 5 stars

still kinda sucks

i agree with axolotl1 sucks alot, better than the first one but still sucks.


Rated 2.5 / 5 stars

Not good.

Stars are moving but the moon is not ?? ?


Rated 1.5 / 5 stars

needs work. A LOT of work

planes dont fly straight forward when at an angle, when they're close, it's literally impossible to avoid the bullets, and the bullets themselves disappear and u take damage at least 1/4 second b4 they touch u -_-

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Rated 3 / 5 stars

Massive suckage.

What I said. Nersop is an asshole, and his reviews make no sense -- no author should ever pay his reviews any mind. But this game does have problems. Hit detection -- I am certain I caught bullets that were definitely not touching me. In a game like this, especially when there's so little time to dodge and so many bullets on screen, you really should restrict the hitbox to the body of the plane only.
That brings me to another point. The characters (both the enemy and the player) are a little bit too large for the playing screen, especially since you can't actually use the entire window to move around in. This means there's only 3 or 4 character widths between the top and bottom of the playable area, which bites.
And another one on that note ... the bullets are really hard to see. Some of them are really well designed, a bright light color against a dark background. Others, not so much. Notably those little red ones. The player oughta be able to see any fire coming his way out of peripheral vision.

OK I'm done jumping all over this. Nice ASing, neat grafx.

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Rated 1.5 / 5 stars


Could you have been any less realistic? Planes don't work that way, dude. Spaceships, maybe... planes: No.