you should really make the player able to fire the henchman because there is a glitch where once you buy a henchman from the store, he doesn't appear on the map even when you recall it. anyway it's a pretty good game. And also there was a pint in the game where I couldn't move the map around.
i agree with aerengrey, its takes so long to level up... but very nice game! thanks
why cant i get past the first part
it starts and then nothing, im in the circle with nothing to clicko n and i went through the tutorial, i have tried everything and it doesnt do anything why not? i just really wanna play this game
Awesome game, extremely detailed,
It held my interest throughout, but it got a little boring after a while. The game had lots of content, both technical and aesthetic. I got had many options to choose from (ie henchmen, base locations, etc), but some of the options had slightly redundant effects like kill, kidnap.
SPOILER?: The ending was hilarious and abrupt, "I owe you one" "WOW, what an Ahole." looks like I didn't think it through.
The ending minigame was also pretty funny. "No cheese ______, NOOOOOO!!!!'
I had this whole ultimatum system in place when I planned this game, where it wasn't so much about killing/kidnapping/blowing up a target as it was THREATENING to do so, allowing players to cash in on their plots or to carry them out if the world leaders refused to cooperate. One of the things that got dropped, though I did adamantly refuse to drop the kill/kidnap missions from the game.
it was a very good game, but it got really boring after a while.