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Formula Racing 3009

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rated 3.06 / 5 stars
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Uploaded
Sep 29, 2008 | 9:36 AM EDT

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Author Comments

Formula Racing 3009 has 18 tracks, you are competing with simple AI opponents. You can practice on each track by selecting "Quick Race" from the menu. If you want some challenge, you can select "Campaign".

Reviews


beharderbeharder

Rated 3 / 5 stars

Meh!

It's ok, but the lanes are too narrow and some of the turns are too sharp for how the car responds.

Oh, and LOOSER is spelled LOSER.



BSUVincentBSUVincent

Rated 1.5 / 5 stars

Needs Refining

What you need here is a bit more retooling before I can give it a good score. The campaign automatically started me at the last level. When I restarted to the first, the first challenge was a bit much to learn the game in.


lighttaurus responds:

The campaign has to start at level 18 :D It is my crazy/silly idea :)


Alter-nativeAlter-native

Rated 2.5 / 5 stars

Let's Drop Some Criticism...

I think the roads are a little too narrow. I'd say widen them up a bit so I can squeeze by my competitors with a bit more ease.



DaRkMaGe07DaRkMaGe07

Rated 3 / 5 stars

Pretty Good

It's Ok. As racing games go, it wasn't buggy or inane. However when you draw the roads you should make them sort of evenly wide throughout and watch out for bumps in the curves that hinder turning radius.



skuffdproductionsskuffdproductions

Rated 3 / 5 stars

Well...

It's a good concept, I was a little bit disappointed by the fact that this racer wasn't set in the future, which is strange, with the name implying that the game is set in the year 3009. Onto the car, for a start, way too much understeer, i was constantly crashing into the side of the road because the steering wasn't responsive enough, it gets bearable once you figure out that if you constantly glue yourself to the side of the road before a corner comes, you might just make it, but, when you're competing against 3 other racers it gets a little harder to remember to do that, and yet again, you hit the corner instead of passing it smoothly, it would be ok, not getting the corner, but its just that there seems to be some kind of forcefield preventing me from hitting the grass/gravel/whatever, and then recovering with a simple turn, but here, if you hit the side of the road, you have to either: 1. Spend forever trying to drag yourself back to the road by turning, or, 2. Resort to reversing, and then turning, either of which gets frustrating when you're trying to beat your opponents AND the clock to get a highscore. I give this a 6 for good concept, OK graphics and good AI, but 4 less points than 10 because of the reasons listed above.