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Spaceship Escape 3

rated 3.71 / 5 stars
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Skill - Avoid

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Credits & Info

Sep 22, 2008 | 9:23 AM EDT

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Author Comments

Spaceship Esacpe 3 is finally out! After 2 unsucessful attempts to make an addicting flash game, this would be it. File size has been reduced to 2MB (3 MB less than the previous version!)

*New Features:
Story Mode
Arcade Mode
2 New Levels
AI Mode

definitely addicting.

Please read instructions 1st
Report any bugs so I can fix them

I'm still pretty worried that the game doesn't go on well...

EDIT: Patch is on the way... in about another week.
EDIT2: Buttton glitches patched



Rated 3 / 5 stars

RE: music glitch

same here, didn't like it
also i have troubles submitting score and unlocking stage 2 and 3 from the arcade
did someone have the same problems?


Rated 3.5 / 5 stars

music glitch?

Im not sure if this happened to everyone.. but i started the 1st storyline 3 times and died instantly the first 2 until i realized i had to use the mouse to raise my ship ;) i guess that's my fault for not reading the instructions :P but on the third time, it started playing 2 songs at once o.O needless to say, it didnt sound that great ;). Has anyone else experianced this?


Rated 3 / 5 stars

Mouse controls are better

The mouse controls are better than spacebar. And you should try using the Mochi-ad high scores API in your next game. You can display them in-game which is better than armorbot because you have to go off-site to see the scores.

colintso responds:

You could view the highscores with armorbot...(*only the top ten though)


Rated 2.5 / 5 stars


Like the guy below me says, This has been done before, Metro Siberia, The Helicopter game and WatchIt are all the same thing. The story WAS a nice touch but it really doesn't add very much.
Perhaps next time make something similar, but a different concept.
Sorry for this crap reveiw but I really need a poo. :D

colintso responds:

You share my pain- I've got diarrhea right now. :P


Rated 3 / 5 stars

Mouse over the "2" vote icon...

It's almost impossible to review this game without making comparisons to Metro Siberia. The concept is pretty much identical. Adding a story mode was a nice touch but that's really not motivating me to play the game. I don't know if the control seems less responsive due to using the mouse instead of the keyboard or if that's just a design choice to make the player react to obstacles earler. Of course, being able to pass through most obstacles and having a very gently sloping course boundary really doesn't seem to make this a big issue. I dunno, it just doesn't seem like its very addicting is all. At this point I might just give up trying to improve this game and come up with a different concept. I think this type of game has just been played out. You put a lot of polish on it though, and if you make that kind of effort on a different concept...

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colintso responds:

I'll work on that.