The music made it. For the next version, a longer run time would be great, along with obstacles to dodge and power ups to grab. Like a spike sticking out of the wall, trip bonus to fly headlong into the wall. Since you've got the gameplay down pretty well, it would be pretty easy to add additional levels (with different music) to keep people playing.
Aiming is pointless
Pros: good music i loved the menu music from zelda and the failure music especially. Its a funny concept, and its simple always nice for a flash game.
there's no need to aim up and down that just takes away from your ability to tap left and right plus make the run longer so we can build up more speed