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< lightBot >

rated 4.32 / 5 stars
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Puzzles - Other

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Credits & Info

Sep 11, 2008 | 6:50 PM EDT
  • Frontpaged September 13, 2008
  • Daily 3rd Place September 12, 2008
  • Weekly 5th Place September 17, 2008

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Key Puncher 25 Points Complete first 5 levels.
Systems Analyst 25 Points Complete first 9 levels.
PROgrammer 50 Points Complete Lighbot.

Author Comments

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Updated game to have MEDALS :D
Updated game to include SAVE + LOAD. Make sure you have cookies enabled =)

Combining the puzzle-genre and basic programming logic, your job is to control a mini robot through the factory and light it all up. Quite quickly you will realize that basic forward logic isn't going to get the job done, and soon enough you will start thinking with functions and creating intricate bot commands to achieve the ultimate goal.




Rated 5 / 5 stars


DUDE I LOVE THIS GAME this is how i think dude this is 1 of the best games iv ever played


Rated 4.5 / 5 stars

Very Fun

Excellent game all around, my brain already feels stronger! haha
One thing I'm not sure of though, I'm on level 7 where you are first required to re-use methods, I've lit up all the blocks, yet the level does not end and the bot stays stuck in a loop, do I have to make the bot stop moving even with all the blocks lit for the level to end, or is this some sort of a bug I'm getting?


Rated 5 / 5 stars

Greatest Flash game I've ever played!

Definitely the greatest flash game I've ever played, by far.

Being a programmer myself, I found myself enthralled in the puzzles. The third to last level in particular had me stumped for quite a while. I just wish the game could have been alot longer so the fun couldn't end! Actually, there is one more thing I would add. I don't know falsh very well, so I don't know how hard it would be to incorporate loops of some kind, and maybe a sensor on the robot. That would make it cool. But the game is perfect as it is, the space is just the right amount, that's the whole fun of the game.

Definitely a great game man! 15/10 stars!

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Rated 5 / 5 stars

From an engineering standpoint...

This game was great. I am currently working with engineering and this game is very well made, especially with the function ideas. Although, I must agree with both TooDice and GreatMagicHat that it was a bit tantalizing about the limited space, but it only made it more challenging. You should definitely make a second, but you might want to consider putting in some more functions, a larger main, and new program commands (i.e. diagonal across space or something like that). Overall, two thumbs up, 10/10.

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Rated 5 / 5 stars

Another programmer's opinion

I am also a programmer, which is probably why I was also attracted to this game. However, as I write games, I understand the design choice made here. The limits are deliberate, and are what really provides the challenge. The puzzles included would be worthless if the space available for commands was increased, even if only by a little bit. Anyone can write an infinitely long program and see their way through the puzzles, but having to condense everything down to a brief routine and two even shorter procedures is what makes them difficult.

However, as a programmer I felt an itch to build huge and complex chains of instructions and I think that is was GreatMagicHat was also afflicted by. More levels, with a bit more main method space becoming available and an extra function or two (to allow for longer programs, thus more complex puzzles) would be nice. A few more commands unlocked in these later levels, like the flow control that GreatMagicalHat suggested would make this a classic. Perhaps even an unlimited (or as close as you can get) sandbox mode of some kind would extend the life somewhat and maybe even provide some video sharing opportunities. (The world's simplest machinima would be cool, right?)

Overall though it's a very nice game, akin to Tower of Babel from the Atari/Amiga days. The music is a little bit repetitive but the simplistic graphics suit the game's style perfectly and more than make up for it. I reckon it's worth a play for any puzzle game fanatic.

You get a 10 from me for making a game I've been itching to play since the days of the Atari ST.

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