unhappy face ):
after reading the reviews and seeing that you put months of work into this game, I really, REALLY wanted to enjoy this game
but to be brutally honest...its just not very good.
there are many bugs, for example when I was in the 'press shift to make the platform go up' room, checking the map caused me to teleport back to the top.
Also with the squished octopus thing (im assuming) it was already crushed when I came to it, even though I didn't push any rock.
the walk cycle is a bit juttery, I can't really say much, I couldn't of made a better one, but still It could of been a bit better.
you do have good ideas in this game, the rising slime room was cool, and the whole exploration over violence idea you have is nice to see, but it just seems under cooked
the walking speed was just terrible,it got especialy annoying after I fell down the same hole three times in a row.
alot of things don't make sense either:
why is there a techno room in a slimey slugfilled world?
was there any point of that bell?
and why call it slugville in the first place to be honest, I saw two snails and...a giant killer robot which shoot missiles out of its mouth?...WTF?!
the entire game gave a whole 'unfinished vibe' in my opinion.
It makes me unhappy to give a low score, because you've obviously put alot of effort into this game, but in the end I didn't have much fun playing the game.
hope you do better next time!