Living up to standards
Living up to standards is always hard, especially when you're predecessor is Jane's Hotel: a simple, fun game without many bugs.
The fist problem i had with this game is the second floor of hotel rooms, where it made things awkward when trying to give the phone to two people on opposite sides of the screen, as well as someone in between, resulting in a long, crooked and unnecessarily time-consuming path.
The second problem is the maid. Once in a while, she will switch instantly from watering can to vacuum, and sometimes will go room to room as opposed to walking back to the door she came out of, then to the second room needing cleaning.
Finally, the actual player herself. In Jane's Hotel 1, you could strategically position the character between the coffee pot and phone/newspaper, allowing minimal time when obtaining those items. In this sequel, the main character insists on always returning to the desk. Realistic, sure, but she should be allowed to wander around the screen like she did in the first game.
There are many other little bugs related to clicking, which I could blame on myself or the mouse sensitivity, but other than that, this was a fun game. It's hard to say whether the sequel lived up to the first Jane's Hotel, as graphic-wise, it's very pretty, while game play-wise, it does not seem to be as smooth as the first game was.
I'm ranting... And I'm sorry, but I loved the first game so much that I feel that the sequel should be something more than just a pretty face.