However theres one thing i dont understand.
if i have the simple hitTest how do I stop an object from falling caused by grav++?
usually i use the opposite speed to stop an object but i dont know how i should do it now :( xD
_y -= grav;
grav = 0;
something along the lines of that..
This tutorial really helped me the most with the basics, and have managed to make a few game. So thank you.
About the enemy spawning, works great! Just don't have a clue how to change the rate at which they spawn without changing the frame rate. I'm still learning... If you do answer I will be very grateful.
WOW ! Spectacular
This tutorial is not too complex (except for several things) But nice ! Very nice !
This really helped!!XD
Great Stuff !
... i wish i could find something like this in german. My last english lesson was in 1995. :-(