now your probably wondering why do I say it's bullshit hard. first off the health system sucks, it only gives you one bar. and I know there's one that gives you more but it still causes a problem cause through out the early parts of the game all you have are those poor healths. the enemies are a pain in the ass if you ask me, the soldier's weapons would have you literally flying back across the screen forcing you to make you may back up. I never had a problems with those Bomb-Dogs as I like to call them (they look like bull dogs to me despite they have six legs) but if there's any enemy I hate its the Robotic-Circular-Blades-of-Death (again I made that name up). every time I try to take those guys out my shots have no effect on them cause the blades act like a bullet-proof shield. so I would have to wait till they stop so I could take them out. I understand your just trying to make the game challenging but for love of god don't give mediocre health that fills one bar and tough enemies right in the beginning of the game. I never made to the second level and because of these problems I somehow can't get as far in the first level as I used to, and it hasn't even made a while sense I last played. on the other hand the A.I is pretty good and I was really impressed cause you don't see A.I as advanced as they are here, the soldiers would take cover, duck and fall back when being charged at or when right in front of the player in the open field. the only thing I don't like about the A.I is how they know where you are all the time. take the first building you encounter, as soon as you enter the building and take out the soldier coming towards you you see an enemy that is on a floor right above you and you see him following you (not just when your under the lift as it goes up and down) and trying to shoot you. this kind of ruins the element of surprise as the A.I would always know where you are, always. the game is still fun but its not all that fun cause of that has been mentioned. the graphics really don't make up for it either, there's very little difference between low, medium and high and non of them make the game look any better. to be honest the game looks pretty bland, when you move you see the area around you kind of vibrating and I guess it looks alright. the animation is pretty good though everything jumps, ducks, waves, as it should. the lack of sound is quiet disappointing cause the music kind of helps gives you the feel. one thing I forgot to mention early is some of the weapons, the pistol and SMG in particular, they both kind of feel the same cause when you kill a soldier with a pistol they go flying back and if there's nothing infront of them they'll often go flying out of the screen, same thing happens with the SMG. this kind of makes the pistol and the SMG both very similar (despite the pistol is semi while the SMG is auto) and over powered cause they feel like shot guns.