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rated 4.47 / 5 stars
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Credits & Info

Jul 25, 2008 | 5:48 PM EDT
  • Frontpaged July 29, 2008
  • Daily Feature July 26, 2008
  • Weekly 4th Place July 30, 2008

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Author Comments

** Patch 2.3 - Really just bug fixes and general tuning. Nothing of specific note. (Patch 2.2 was made for Kongregate and therefor did not apply to NG).

** Patch 2.1 - Patch Notes can be found on my Userpage if you want the details of what was added and changed.

A note that the old game had that I left out here - This game is kinda hard on the framerate (my fault), especially when things are hectic onscreen. There is an FPS counter that you can turn on in the Options menu. If everything seems to be moving slow, check it. The game SHOULD be hovering around 30 frames a second. If you're dipping significantly or constantly, there are a couple things you can do: If it's mostly a problem when tons of things are happening onscreen all at once, you can turn down the Spawn Limit in the options menu. This will put a soft limit on the number of enemies on screen at once, and potentially help keep the game from bogging down to far. You can also (obviously) turn down the Quality a notch, as I've found this helps a lot. Just fiddle with things until you get the game running where you are comfortable with it.

Another note - If the sense of mystery and randomness is not your thing, and you want some guidance as to how to do and see everything (and advice on which Rewards to pick, to boot!) OmegaMario has composed a Guide for players based on his playing of the game. Keep in mind that this is full of **SPOILERS** (that's sorta the point, really) and I was not involved in it's creation - everything here he discovered and composed on his own. Bravo, I say!

Find it here: http://omegamario.newgrou

A brand new version of my previous game, Amorphous+ is a fast paced, hectic melee of multicolored blobs. Veterans of the older version will recognize the following new features:
*PAUSE* - omg, press spacebar
*Progress Saving* - Now with a sense of continuity and accomplishment!
*Awards* - Gain awards to mark your achievements as you play
*Rewards* - As you earn awards, you will unlock useful tools and abilities to help you survive
along with a number of little tweaks and additions.

The music is Still all by Revolution Void - which you can disable in the Options menu - but you shouldn't, because they're awesome.

Hope you enjoy it!

ProTip: You can just click through all the intro crap at the beginning to get to the game. You're welcome.



Rated 5 / 5 stars

I can't believe I haven't written a review for this game yet. In all honesty I don't know what it is about this game but it is easily one of my favorite flash games of all time, easily in the top three. Its simple, graphics aren't top notch, and I'll admit I've ended up in impossibly bullshit situations or just buttwowed but a bunch of enemies that need some sort of opening or requirement to kill but the game is just amazing in my opinion. No matter how many times I play it I never get bored and I always come back for more. Its addicting and I have this strange obsession with getting every single reward and that final locked sword because I've never gotten the sword and never had all of the rewards at once, I'd get a bunch of them that I never got before then I'd end up getting a new computer or have to reset the current one. Either way one of the best games ever, hands down and I wish there was a sequel.


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Rated 4 / 5 stars

Very good game overall; there needs to be a better way to counter Clutters though. Once you kill a few, you can't chase them all at once and suddenly you're getting hit by 10 at a time... impossible odds. Only way to survive that is by using a reward like the gun or the chopper.


Rated 5 / 5 stars

Great game in general. Grinders are WAY too hard to kill though.


Rated 5 / 5 stars

@lucasman2 One and one? What does that mean? Like two biters forming into one?


Rated 4.5 / 5 stars

Brilliant in it's simplicity.
It's minimalist graphics and simple controls make is enjoyable. The difficulty curve is fun and as you are playing the games throws a new blob at you .... darn is explodes when you hit it.... and I can't help my self thinking of the last 8 undiscovered blobs ant their power to kill a little guy with a BIG knife.

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